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Showing posts with label dx9. Show all posts
Showing posts with label dx9. Show all posts

Friday, July 17, 2015

Why I need dx11 in my life!

Space Engineers has basic support for dx11 though its currently HIGHLY unoptimized. That said, there's nothing stopping a person from turning it on an drooling all over their space ships.

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Posted by taeles at 6:35 PM No comments:
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Labels: 2.0c, 3.0, dx11, dx9, pc gaming, space engineers
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