Ok, the rest of the games I picked up I mostly enjoyed, here are some paragraph observations from playing them each for at least an hour.
Knock-Knock Game
https://itunes.apple.com/us/app/id797090553?mt=8
Universal, 4.99usd, 267mb download.
Observations
. Definitely has a good spook factor, especially when played in bed in a dark room while partially awake after a full nights work shift heh. First time the ghost found me I jumped. Second time, jumped. Third time, figured out how to hide. Thats scary too. Lights going out, scary. Front door opening, yep scary.
. Tutorial stumped me, mostly because in the house at the beginning you can go up the stairs by the door as well as down. To be honest, they waited far to long in the tutorial to introduce you to zooming in and out on the house. Pinch or spread two fingers to zoom in and out folks. That there will instantly make your experience easier.
. Its very hard to explain what you do in this game because the rules of approach. Most basic? Fixing the lights in the room. Additionally, if the camera focuses on a room that flashes red afew times, thats where the bad guy is, if you can reach it without the ghost finding you, you'll learn abit more about the game. But even that description is hard to get right. Really? You just need to experience this game, inorder to experience it.
Smash Hit
https://itunes.apple.com/us/app/id603527166?mt=8
Universal, Free, 48mb download.
Observations
. Endless runner.
. Visually stunning.
. Controls work well.
. This is an endless runner first and foremost. The obstacle for this one is large sections of glass coming at you from random directions. Your tool for avoiding them is to throw metal marbles and break them. You have a limited number of marbles but you replenish your quantity by hitting small glass triangles scattered around.
. Solid game, enjoyable, plenty of achievements to persue and whatnot.
Lionheart Tactics
https://itunes.apple.com/us/app/id677464631?mt=8
Universal, Free, 82mb download.
Observations
. Squad Based
. Turn Based
. Very nice game visually and the controls work quite well. There is plenty of depth and things to do along with combat. Upgrading heroes, equipment, etc. IAP comes to play with hero health and upgrading of anything. Hero health dosen't heal instantly after each battle, it takes time out of combat to heal. A trick around this? Have your healer party member heal everyone just before killing the final target in a fight. Upgrading equipment also has timers.
Block Fortress : War
https://itunes.apple.com/us/app/id720208070?mt=8
Universal, 1.99usd, 282mb download.
Observations
. Stage based
. Strategy game
. I honestly like this game a whole lot more than the first Block Fortress. The original was very much minecraft like, camera angles, first person perspective. This one is a isometric top down strategy title. Stages involve claming resource nodes, defending them, spawning troops, fending off the enemy and killing their base. Doing so rewards currency that you spend unlocking other units, building blocks, etc. There are multiple worlds, plenty of stages on each, lots of upgrades for everything. Very good game :)
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Uber Racer is a straight forward racing game in a post apocalyptic world. Firefighter Simulator, didn't play too long before wandering off. Demolition Crush, uninstalled after encountering the annoying energy bar. Games like this shouldnt be free to play with energy bars, they should work like angry birds. Premium price, optional quality of life iap. Deleted.
o/
Showing posts with label follow up. Show all posts
Showing posts with label follow up. Show all posts
Thursday, March 6, 2014
Thursday, February 20, 2014
WNR... followup
And here is the followup to last nights release list, I spent at least 20 minutes with each game and here are some basic observations and such.
Another Case Solved
https://itunes.apple.com/us/app/id698716187?mt=8
This is probably my favorite of the bunch. Your a private detective in the pro-hibition era with the twist that all forms of candy were probitited instead of alcohol since this is the app store after all. From your office you accept jobs which come from two sources. The first source is the newspaper, these jobs are simple match 3+ style and pay well enough. Completing enough of these though unlocks important jobs which are a blend of match 3 and question elimination. Meaning you stare at portraits of suspects and ask questions like 'is the person a male?' you get a yes or no and that lets you eliminate potentials. Pretty nice system. Jobs reward cash straight up, many have bonus objectives, often times bonus mini games follow jobs and there seems to be plenty of opportunity to earn the games iap currency, candy. When not on the job you can customize your p.i. and upgrade your office. Customizing your character is a pretty standard character creation screen with a blend of free, ingame currency and iap offerings. Upgrading your office lets you move new and better furniture, all of which has delivery times that can be sped up if you so choose. No iap wall so far.
Gamecenter yes, achievements yes.
Bug Heroes 2
https://itunes.apple.com/us/app/id720208088?mt=8
Strategy title of sorts. Build your base, control up to two bugs at a time, stash food bits, fend off fleas and bugger critters. Plenty of upgrades between base and bugs. Solid graphics, decent sound. Feels like a mideval rpg... with cockroaches and bees.
Gamecenter yes, achievements no.
Coldfire Keep
https://itunes.apple.com/us/app/id660962345?mt=8
Old school rpg, first person perspective, four character turn based active combat. Meaning your attacks have a cooldown before re-use and so does your enemy. Feels mildly hectic but not in a bad way. Inbetween combat there's plenty to explore, loot and even two sisters set up a inn and shop on the first floor that you can use as needed. There is a hunger system present that is offset by rations and fishing. Solid graphics, plenty of narative and banter between your party members. Controls seem to be hit or miss. The default touch gesture based system dosent always do what you want. This game does have controller support but its been lazily implemented. As innavigation works but you can't interact with anything or attack so the controller support is largely useless. Go with the alternative touch button control system, works much nicer.
Gamecenter, no. Chock this up as a purchase without research for me :/
Doctor Life
https://itunes.apple.com/us/app/id742028366?mt=8
Tower defence meets Theme Hospital. You build the rooms and spend the days diagnosing and treating patients. Medicines aren't infinite so you restock them each night. As you level up you unlock more rooms for your hospital and with leveling up also comes new medicines and new diseases. Dealing with patients is investigative with four choices for ailment and four for medicine. Someone may come in complaining about headaches and soreness, its up to you to figure out which of the four listed ailments is correct and then choose a cure. All ailments can have up to four symptoms two of which you always know and the other two you pick up on over time. This game becomes increasingly more challenging as more diseases are unlocked and the shear amount of medicines unlocked as you level suggest that this game will definitely challenge your memory skills.
Gamecenter, no. Another spontaneous purchase /wristslap
Mad Skills Motocross 2
https://itunes.apple.com/us/app/id695531774?mt=8
Side scrolling dirt biking, part one of this series pretty much defined this genre on the app store. You ride from left to right, jumping hills and doing flips. You can control your landing angle and doing so keeps you moving quick or... wipes you out. Bikes are unlocked over time, there are afew iaps but nothing game breaking so far.
Gamecenter, yes. Achievements, yes.
Second Chance Heroes
https://itunes.apple.com/us/app/id722309965?mt=8
Top down dual stick shooter...... with ALOT of extra buttons that cover everything from interacting, looting and lots and lots of special abilities. Solid graphics, controllers put me off though as the analog sticks are fixed position due to the placement of smaller buttons around the sticks. This game needs controller support badly. TA's forum post for this game is arguing the meters and ethics of the free to play model present.
Tengami
https://itunes.apple.com/us/app/id794960248?mt=8
Beautiful puzzle game with great controls and awesome music. Honestly, I have zero complains about this game. Interactive objects are easily identified on the screen, the whole story is told in one of those children books where things fold out as you turn the pages. This one also has no gamecenter but to be honest, I'm glad I spontaneous purchased this one without researching first, its worth the price of entry.
----------
I'll delve further in to the ones I find particularly entertaining, assuming I can pull myself away from Kerbal heh. I've successfully done two fly by's of the closest moon and am planning my first attempt at reaching the second moon now!
o/
Another Case Solved
https://itunes.apple.com/us/app/id698716187?mt=8
This is probably my favorite of the bunch. Your a private detective in the pro-hibition era with the twist that all forms of candy were probitited instead of alcohol since this is the app store after all. From your office you accept jobs which come from two sources. The first source is the newspaper, these jobs are simple match 3+ style and pay well enough. Completing enough of these though unlocks important jobs which are a blend of match 3 and question elimination. Meaning you stare at portraits of suspects and ask questions like 'is the person a male?' you get a yes or no and that lets you eliminate potentials. Pretty nice system. Jobs reward cash straight up, many have bonus objectives, often times bonus mini games follow jobs and there seems to be plenty of opportunity to earn the games iap currency, candy. When not on the job you can customize your p.i. and upgrade your office. Customizing your character is a pretty standard character creation screen with a blend of free, ingame currency and iap offerings. Upgrading your office lets you move new and better furniture, all of which has delivery times that can be sped up if you so choose. No iap wall so far.
Gamecenter yes, achievements yes.
Bug Heroes 2
https://itunes.apple.com/us/app/id720208088?mt=8
Strategy title of sorts. Build your base, control up to two bugs at a time, stash food bits, fend off fleas and bugger critters. Plenty of upgrades between base and bugs. Solid graphics, decent sound. Feels like a mideval rpg... with cockroaches and bees.
Gamecenter yes, achievements no.
Coldfire Keep
https://itunes.apple.com/us/app/id660962345?mt=8
Old school rpg, first person perspective, four character turn based active combat. Meaning your attacks have a cooldown before re-use and so does your enemy. Feels mildly hectic but not in a bad way. Inbetween combat there's plenty to explore, loot and even two sisters set up a inn and shop on the first floor that you can use as needed. There is a hunger system present that is offset by rations and fishing. Solid graphics, plenty of narative and banter between your party members. Controls seem to be hit or miss. The default touch gesture based system dosent always do what you want. This game does have controller support but its been lazily implemented. As innavigation works but you can't interact with anything or attack so the controller support is largely useless. Go with the alternative touch button control system, works much nicer.
Gamecenter, no. Chock this up as a purchase without research for me :/
Doctor Life
https://itunes.apple.com/us/app/id742028366?mt=8
Tower defence meets Theme Hospital. You build the rooms and spend the days diagnosing and treating patients. Medicines aren't infinite so you restock them each night. As you level up you unlock more rooms for your hospital and with leveling up also comes new medicines and new diseases. Dealing with patients is investigative with four choices for ailment and four for medicine. Someone may come in complaining about headaches and soreness, its up to you to figure out which of the four listed ailments is correct and then choose a cure. All ailments can have up to four symptoms two of which you always know and the other two you pick up on over time. This game becomes increasingly more challenging as more diseases are unlocked and the shear amount of medicines unlocked as you level suggest that this game will definitely challenge your memory skills.
Gamecenter, no. Another spontaneous purchase /wristslap
Mad Skills Motocross 2
https://itunes.apple.com/us/app/id695531774?mt=8
Side scrolling dirt biking, part one of this series pretty much defined this genre on the app store. You ride from left to right, jumping hills and doing flips. You can control your landing angle and doing so keeps you moving quick or... wipes you out. Bikes are unlocked over time, there are afew iaps but nothing game breaking so far.
Gamecenter, yes. Achievements, yes.
Second Chance Heroes
https://itunes.apple.com/us/app/id722309965?mt=8
Top down dual stick shooter...... with ALOT of extra buttons that cover everything from interacting, looting and lots and lots of special abilities. Solid graphics, controllers put me off though as the analog sticks are fixed position due to the placement of smaller buttons around the sticks. This game needs controller support badly. TA's forum post for this game is arguing the meters and ethics of the free to play model present.
Tengami
https://itunes.apple.com/us/app/id794960248?mt=8
Beautiful puzzle game with great controls and awesome music. Honestly, I have zero complains about this game. Interactive objects are easily identified on the screen, the whole story is told in one of those children books where things fold out as you turn the pages. This one also has no gamecenter but to be honest, I'm glad I spontaneous purchased this one without researching first, its worth the price of entry.
----------
I'll delve further in to the ones I find particularly entertaining, assuming I can pull myself away from Kerbal heh. I've successfully done two fly by's of the closest moon and am planning my first attempt at reaching the second moon now!
o/
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