Showing posts with label supernauts. Show all posts
Showing posts with label supernauts. Show all posts

Sunday, July 13, 2014

Followup Supernauts

https://itunes.apple.com/us/app/supernauts/id504504940?mt=8
Free, 82mb download, gamecenter enabled.

Supernauts continues to keep me entertained after more than a week since its launch. I've been steadily completing the robots quests, expanding as told, just unlocked a new turf, the desert looking one. I had originally decided that my main turf was going to be a temple of sorts but last night while staring at it, it occured to me that the game is literally a creative mode minecraft with iap and timers.

With that in mind I decided I would build a supernaut version of something i had built in minecraft, see how it turned out. My first plan was going to build one of those super tall tower keep things with huge arms spanning out from the center pillar that always seems to end up being my home but after fiddling with it briefly I changed my mind. One of my early designs on a multiplayer minecraft server was a airship. And well this game has most of the tiles I like using in the design so a simpler version of my airship it will be.




Several mechanics to the game require certain things be observed when designing. First, you can not place completely free floating blocks, they must always have a connection to a solid surface. Was funny, the first complete outline I did for the ship, when I deleted the connecting blocks to the mainland, the entire ship frame fell to the bottom of the playable area. Embarassment followed as a friend happened to be watching when it happened. Ahh well. Second rule, you have to be within 4 or 5 tiles of earth tile when building. out in to open area. I had originally completely tore out all the ground around the ship frame before even starting the frame and had to completely replace a layer of earth in order to do any building at all.

So yea, frame installed, started working on the belly and the main deck in the above photos.



I got tired of waiting for the deck materials to finish being built at the bots so started spitting out stone that is used here for the air blimp portion of the airship. Added plaster for the blue stripes and the rigging connecting the ship to the blimp is actually sand heh!. Also made some outline progress on the main island. With the ship finished I was able to fully remove the earth from around the ship and even went down there and persued the chests that you dig up when excavating.




Now that the ship is finished I'm working on the main island full force, gutting out all the rock and lower layer of dirt beneath the island. I'll be squaring the entire thing off and am already doing some creative design work so that it dosent look like one big solid square. Definitely having fun with this game :) The crew I'm in is from mojo-farm, we particpate in all the events and tend to pull decent winnings for out efforts.

Events are pretty cool. What happens is an event starts and that blue little boat next to my aiship accepts resources. When you tap on the ship you see a series of materials that the contest wants along with quantities. When you fill all the current crates you receive the reward listed and advance one square across the progress bar. Completing the progress bar is completely optional but the rewards to get increasingly better the further you make it.

The other reason for progressing as best you can is that all the resources you send of actually are delivered to one centeral spot where you will build with your crew mates something based on the theme of the event. We built a stable and some other things cowboy themed for the western event and several crew mates as I post this are working on eiffel tower for the current event.

Cool stuff, good rewards. Good game, get it.

o7

Sunday, June 29, 2014

Random Progress

-waves- What follows is just general progress with the random games that managed to hold my attention for an entire week. Very rare occurance, trust me. I'm flakey like that. Big article so click below to read it in full. Or this summary : My pc addiction is letting me down, my iOS addiction is suprisingly holding my attention and I'm definitely very good at builder/strategy titles :P


Saturday, June 28, 2014

Supernauts

https://itunes.apple.com/us/app/supernauts/id504504940?mt=8
Free, 82mb download, universal, gamecenter enabled.


Its been a good week for builder type games for me. Here's another one that initially slipped under my radar until I happened to watch a video for it somewhere and got curious. The premise? Ice caps are gone, the world is flooded. Super heroes are supposed to rescue survivors (you usually have to do it yourself, lazy super heroes...) and bring them up to these floating land masses. Your job is to build homes, towns, recreation, you name it.

And by build, nothing is held back here. You can literally draw and place every single block, make it as amazing or normal as you like. You'll be building alot of brick producing and converting units. Different quality bricks affect moral up on the floating island. There's plenty of quests to keep you occupied from building to selling to neighbors to going down and rescuing people yourself.

Graphically this game reminds me of The Incredibles for some reason. Over the top hero look I suppose heh, not a bad thing mind you.

There are timers everywhere. Making clay, turning it in to various brick types, expanding your island, lots of timers. But there so far is plenty enough to do that I haven't felt inhibited in any way so far.

The main means of leveling up increases your brick count for each type, how much land you can have and unlocks lots of new things to construct as well as allowing you to rescue more people. So far all the questing has awarded me with iap currency which is nice.

My only gripe so far would be the two finger mechanic for rotating and zooming in / out. It seems somewhat unresponsive, have to move your fingers in the appropriate direction quite abit to get the results to even start.

That said, this is so far a really nice game. There is apparently the ability to form crews with friends. I think we can jointly work on the same property, I'll look in to this further in a later update.

Anywho, if you'll excuse me I need to put on my cape and go rescue some middle aged looking woman standing on a pyramid heh.

o7 Swoosh...