Showing posts with label ios gaming. Show all posts
Showing posts with label ios gaming. Show all posts

Saturday, October 25, 2014

Angry Birds Transformers

Angry Birds Transformers
https://itunes.apple.com/us/app/angry-birds-transformers/id869231055?mt=8
Free, universal, 95mb download, gamecenter enabled.



I don't think I ever actually wrote a review on this one. Sorry bout that. Summary : Auto runner in stage format, you'll play as AutoBirds and DeceptiPigs while fighting off these giant robot eggs that are trying to assimilate everything. In each stage as your transformer moves from left to right on the screen you'll be tapping on enemies to shoot them, tapping on traditionally built structures of wood stone and ice to break them, attacking large assimilated structures in the background, all sorts of fun. The sound track is amazing, controls work well.

On the negative side, this game is timer hell, the difficulty ramps up like crazy throughout too. By timers I mean, timers to upgrade your bots, timers to unlock stages (the bots assimilate, when complete they literally make the stages for you to beat), timers to heal your bots (they don't auto recover hps between stages). This means you need a lot of patience or alot of iap spending to progress in this game.

Ok so, dealing with the difficulty. This game I'm going to recommend highly that upgrading your bots always take priority over opening new areas. If you always try to open things as quickly as possible you will shortly run in to large walls where all the available stages are too hard for you. I prefer to always have something to do so if I am always upgrading my bots over unlocking new areas I'll always be able to handle the available stages.

Things also get pretty expensive pretty quickly and the pay from the stages is almost never good enough. You can watch 3 to 5 videos a day to double pig kill count (you need x amount of pig kills to unlock each new bot when you discover them on the map) and double the coin won on a stage. I only watch a video if the stage pays out more than 1k before the video. Also, keep an eye on all the un assimilated areas of the map, they idly generate coin.

Now, next problem is the timers. You can speed these up with blue crystals and to be honest it isn't exactly a bad idea since there doesn't seem to be any other use for the iap currency in the game aside from speeding things up. Alternatively you can play in offline mode and flip your devices clock forward to wrap up timers in a better fashion. There are drawl backs here as well. I tried this once or twice and have noticed the next time I went online the game penalized me by damaging all my bots hit point levels to varying amounts. Not bad, especially if you farm up some good pocket change in offline mode before going online. But folks on the forums have reported occasional level loss of one or more bots and its rumored that the game does not let you progress on the map if offline. I can't personally confirm either of the last two possibilities.

Now, lets see. Progression. You will be working you way across the game world unlocking it in increasingly expensive chunks. These chunks have a level up requirement before you can even see their coin cost. Top left corner is a title and 5 star bar along with a number under it. The title is nothing more than a cute award you receive every five levels. I'm an archivist atm -muscle flex- The star bar, every 5 earns you a new title. The number under that is your level and your level is the requirement for expanding across the map. Leveling up your bots directly increases your level, the star count and as a result your title.

Once you have the level requirement for an area on the map, its coin cost is revealed to you. Once you pay the cost you'll see whats under the cloud. Almost always a new stage and often a new bot encased in ice. Unlocking the bot requires pig/bot kills, this is earned in the stage gameplay.

Leveling up your bots increases their hit points, their dps, their vehicle form speed and increases charges you can carry for their special abilities, each bot has a different special abilities that you charge by smashing assimilated objects in the background of each stage.

This game is facebook integrated and if your friends on facebook play, you can bring their bots in to your stages. Summoning them mid stage does an aoe bullet time explosion and the bot hangs out with you for a brief period of time. At the end of the stage you can high five them if you want, but pigs will never high five a bird and vice versa. On the world map there is an icon two down from your level where you can collect iap currency rewards everytime your friends use you in a stage.

Along with the core game there is the jenga mini game that just like in angry birds go is a good time passer that earns you in game currency for knocking things down. Problem is its 10 bucks. Now that itches me sour to be honest. I refuse to buy consumable iap in freemium games 95% of the time. And this games only other option of supporting the devs is a overpriced mini game. Now I haven't purchased it so I don't know how well it pays but I do know how well it paid in angry birds go and in that game it paid crap.

I'm still on the fence about supporting these devs. I want to. This is a highly enjoyable game for me. The burst gameplay mechanics keep me from burning out and the stages are almost always fun. I like almost all the bots and despite the cost of progression I am still making progress. I just don't want to buy consumable iap... and I don't think this is worth 10 dollars.

-shrugs-

Ahh well, As for progress, all my bots are level 5 or higher, the next coin expansion wants 60k and there is only one at this price range, I suspect there is a boss behind it. There are 2 areas asking for me to be level 60, I'm level 48 right now, title Archivist.

Will continue updating on this game, Wish it had a 4 dollar coin doubler or something that I could support these guys with...

o7

Thursday, October 23, 2014

Midweek Release

Bunch of games I'm looking at curiously, will probably end up downloading most of them.

Puzzle to the Center of the Earth
https://itunes.apple.com/us/app/id905462619?mt=8
Free, Universal, 125mb download, no gamecenter.

Match three platformer? Sounds interesting, looks like you'll be matching colors to open up paths downwards for your archeologist guy to proceed. Treasure to find, 80 levels to clear, monsters to kill, sounds full of potential.

Miika
https://itunes.apple.com/us/app/id913167103?mt=8
1.99usd, universal, 69mb download, no gamecenter.

3D puzzle game involving camera rotation inorder to solve optical illusions while getting a blue... critter across various increasingly complicated stages.

Mecanic
https://itunes.apple.com/us/app/id919122624?mt=8
1.99usd, Universal, 16mb download, no gamecenter.

Looks like a puzzle game where your given a number of pieces and put them together with screws to create a pre existing design. Looks like lots of models to build as well as creative mode to let your mind wander.

Beast Battles
https://itunes.apple.com/us/app/id844412211?mt=8
Free, iPad only, 209mb download, gamecenter enabled.

Monster collector/battler, screenshots suggest very good graphics, leveling up and upgrading your critters, could be entertaining.

The Arrow Game
https://itunes.apple.com/us/app/id928929615?mt=8
.99usd, Universal, 53mb download, no gamecenter.

You use tilt to control a arrow shot out over various proceedurally generating enviroments, your goal is to hit the target identified by the arrow with distance listed. The challenge is the goal will usually have things in your way that you have to tile to avoid.

-----

In the land of updates, Plunder Pirates has engaged its halloween event which includes a unique trainable highly powerful unit, halloween themed things to kill on the exploration map too. Pumpkins are everywhere and you can even switch your island to a spooky dusky time of day. Fun stuff :)

Junk Jack X has its halloween event going as well, same as previous years pretty much. Lots of halloween limited time stuff to chase, kill and build.

Republique Episode 3 just hit.

And thats that, so far.
o7

Wednesday, March 19, 2014

Roll Back Home



Hrm... out tonight btw. Will probably end up on my ipad.

Star Horizon



Hits the app store tonight, love me some good space shooters! Apparently its about 3usd, about 700 mb download and if rumors are true it has zero iap...

Saturday, March 15, 2014

Follow up : Bardbarian

Happy Friday folks, since this weeks release list was pretty week on my attention span, I've taken to wandering through my game library, working on games, checking out content updates and the like. First follow up? Bardbarian!

https://itunes.apple.com/us/app/bardbarian/id766414929
.99usd, universal, 65mb download.


Quick recap: bardbarian is a reverse action rpg reverse tower defense game. What's that mean? We'll reverse action rpg means while you will be killing everything that comes at the town, in this game your minions will do the killing for you and that leads in to the second part of my description. This is a reverse tower defense game meaning your towers are literally your party members and you lead them around the screen towards enemies so that they can attack. You run around, they follow, things die you gain gold, good stuff. Gold is spent on town upgrades, your hero upgrades and follower upgrades.

The game originally launched with one game mode, referred to as day 1. The day is split in to 4 parts, morning noon evening and night. Each part has four stages and a boss fight.

First update introduced an survival mode that had you running around fending off increasingly most hostile spawns of enemies while picking up randomly generated party members. No upgrades  allowed, this mode is considered the hardest because it relies strictly on your skills and a good bit of luck.

Another mode added endless mode, running dodging and collecting things while killing enemies with again random heroes. Much like survival, no upgrades allowed, this also is a test of your skill and luck.

Now, this months update added the much anticipated day 2, and insane mode. Day 2 starts on wave 21, picking up immediately after the final boss of day 1. Really well paying enemies, everything's harder, this is essentially day 1 on hard mode. Bosses come in groups and hit harder, etc. I've made it to the first boss, wave 24 but died heh. Insane mode is offered when making a whole new save file, and is as named. Insane.

Also in this months update are a new star upgrade for all units, hero and town. You can also now go as I high as 9 party members and can bring 4 types instead of 3. This, day 2 and insane mode are all unlocked only after beating day 1.

This game continues to rock, literally heh, great music, great animations, solid fun.support is best offered via the golden guitar, it's a coin doubler and all you will ever need. If you go beyond in to coin packs, the most expensive one is 3 bucks at 100k coin. Not necessary though unless you want.

Two thumbs up for this one,

o/