Bunch of games I'm looking at curiously, will probably end up downloading most of them.
Puzzle to the Center of the Earth
https://itunes.apple.com/us/app/id905462619?mt=8
Free, Universal, 125mb download, no gamecenter.
Match three platformer? Sounds interesting, looks like you'll be matching colors to open up paths downwards for your archeologist guy to proceed. Treasure to find, 80 levels to clear, monsters to kill, sounds full of potential.
Miika
https://itunes.apple.com/us/app/id913167103?mt=8
1.99usd, universal, 69mb download, no gamecenter.
3D puzzle game involving camera rotation inorder to solve optical illusions while getting a blue... critter across various increasingly complicated stages.
Mecanic
https://itunes.apple.com/us/app/id919122624?mt=8
1.99usd, Universal, 16mb download, no gamecenter.
Looks like a puzzle game where your given a number of pieces and put them together with screws to create a pre existing design. Looks like lots of models to build as well as creative mode to let your mind wander.
Beast Battles
https://itunes.apple.com/us/app/id844412211?mt=8
Free, iPad only, 209mb download, gamecenter enabled.
Monster collector/battler, screenshots suggest very good graphics, leveling up and upgrading your critters, could be entertaining.
The Arrow Game
https://itunes.apple.com/us/app/id928929615?mt=8
.99usd, Universal, 53mb download, no gamecenter.
You use tilt to control a arrow shot out over various proceedurally generating enviroments, your goal is to hit the target identified by the arrow with distance listed. The challenge is the goal will usually have things in your way that you have to tile to avoid.
-----
In the land of updates, Plunder Pirates has engaged its halloween event which includes a unique trainable highly powerful unit, halloween themed things to kill on the exploration map too. Pumpkins are everywhere and you can even switch your island to a spooky dusky time of day. Fun stuff :)
Junk Jack X has its halloween event going as well, same as previous years pretty much. Lots of halloween limited time stuff to chase, kill and build.
Republique Episode 3 just hit.
And thats that, so far.
o7
Showing posts with label plunder pirates. Show all posts
Showing posts with label plunder pirates. Show all posts
Thursday, October 23, 2014
Sunday, October 19, 2014
Ruling the Game Podcast up!
Hey everyone, just a heads up that Lisa and I did a new podcast episode and its up on itunes right now! Follow the link bottom right to get to it quick like. In the cast we ramble about iOS 8, the Air 2, the mini 3, the i6 and i6+ phones too. Then we went off to discuss the following games :
Plunder Pirates
https://itunes.apple.com/us/app/plunder-pirates/id845129661?mt=8
Free, universal, 97mb download, gamecenter enabled.
A enjoyable Clash-of-Clans alike with a much much larger pve mechanic, more friendly ranking system, more in depth training system, buildings are linked to each other for upgrading purposes, there are buildings with no purpose aside from cosmetic that have to be present to upgrade other buildings, there are guild focused buildings offering perks and bonuses based on guild participation towards the building. And that doesn't even cover all the things to do on the pve map. Worth a try!
My suggestion to the developers, make the water 'road' that sticks from the ship unusable for enemy player landings. All having it usable by attackers does is cause all the progressive minded players surround their ship with land since attackers can't deploy directly on land. It really ruins what is otherwise an emersive interactive and fun to watch town.
Royal Revolt 2
https://itunes.apple.com/us/app/royal-revolt-2-defend-your/id705211891?mt=8
Free, universal, 93mb download, game center enabled.
My original comment summary for this game was 'clash of clan clone' and that was my greatest disservice to it. This game is in only the lightest lightest sense of the word a clone. You can attack other players. That's it, nothing else. Base building is fixed position, no worrying about whether your building it right. Instead you have the road. The road is what other players have to run through to reach your castle gave and victory. You can layout the road anyway you see fit, load it with traps, configure waves of your defenses that flow out and attack, get as detailed or not as you may want. On top of that the game is very very generous with the what-they-get-for-winning vs what-you-lose-when-they-win. All buildings are upgradable and fully change appearance as you go. The dungeon under the castle is massive and littered with in game currency rewards, iap rewards, equipment rewards (you upgrade all equipment on your king who you control in battle much like you would in any rpg) and even new units for your kingdom to use in defense as well as offense. Combat is limited to your wheat count but you can indefinitely watch 30 second videos to resupply the wheat needed for combat. One video gets you another fight, you can go for hours and hours and hours just chasing leader boards, chasing the event ranks and amassing a fortune that you use upgrading everything in your kingdom, your road and all your kings equipment.
I have to say I haven't enjoyed a game as much as this one in a very very long time and will be playing it for a long time to come. My only suggestion to the developers : Implement some sort of guild system, a social aspect to this game would blow everything else out of the water.
-----
We also discuss Space Engineers but I won't ramble on it here, I'll make a separate blog entry for it. Want to know more about it? This blog has plenty of entries that ramble on length about why its my favorite pc game of all time and has even caused me to retire Kerbal Space Program recently. Like minecraft? Want better controls, graphics, combat, the works? Check it out.
-----
And there you have it, enjoy the podcast, we 'promise' to make more and keep up with it this time.
-whistles, hopes, no guarantees though heehee-
o7
Plunder Pirates
https://itunes.apple.com/us/app/plunder-pirates/id845129661?mt=8
Free, universal, 97mb download, gamecenter enabled.
A enjoyable Clash-of-Clans alike with a much much larger pve mechanic, more friendly ranking system, more in depth training system, buildings are linked to each other for upgrading purposes, there are buildings with no purpose aside from cosmetic that have to be present to upgrade other buildings, there are guild focused buildings offering perks and bonuses based on guild participation towards the building. And that doesn't even cover all the things to do on the pve map. Worth a try!
My suggestion to the developers, make the water 'road' that sticks from the ship unusable for enemy player landings. All having it usable by attackers does is cause all the progressive minded players surround their ship with land since attackers can't deploy directly on land. It really ruins what is otherwise an emersive interactive and fun to watch town.
Royal Revolt 2
https://itunes.apple.com/us/app/royal-revolt-2-defend-your/id705211891?mt=8
Free, universal, 93mb download, game center enabled.
My original comment summary for this game was 'clash of clan clone' and that was my greatest disservice to it. This game is in only the lightest lightest sense of the word a clone. You can attack other players. That's it, nothing else. Base building is fixed position, no worrying about whether your building it right. Instead you have the road. The road is what other players have to run through to reach your castle gave and victory. You can layout the road anyway you see fit, load it with traps, configure waves of your defenses that flow out and attack, get as detailed or not as you may want. On top of that the game is very very generous with the what-they-get-for-winning vs what-you-lose-when-they-win. All buildings are upgradable and fully change appearance as you go. The dungeon under the castle is massive and littered with in game currency rewards, iap rewards, equipment rewards (you upgrade all equipment on your king who you control in battle much like you would in any rpg) and even new units for your kingdom to use in defense as well as offense. Combat is limited to your wheat count but you can indefinitely watch 30 second videos to resupply the wheat needed for combat. One video gets you another fight, you can go for hours and hours and hours just chasing leader boards, chasing the event ranks and amassing a fortune that you use upgrading everything in your kingdom, your road and all your kings equipment.
I have to say I haven't enjoyed a game as much as this one in a very very long time and will be playing it for a long time to come. My only suggestion to the developers : Implement some sort of guild system, a social aspect to this game would blow everything else out of the water.
-----
We also discuss Space Engineers but I won't ramble on it here, I'll make a separate blog entry for it. Want to know more about it? This blog has plenty of entries that ramble on length about why its my favorite pc game of all time and has even caused me to retire Kerbal Space Program recently. Like minecraft? Want better controls, graphics, combat, the works? Check it out.
-----
And there you have it, enjoy the podcast, we 'promise' to make more and keep up with it this time.
-whistles, hopes, no guarantees though heehee-
o7
Sunday, September 21, 2014
Weekend Randomness
Its been a busy week. -puts on Godzilla movie- Woo, Edge of Tomorrow trailer. I really want to see that movie! Into The Storm, what happens when you give mother nature an attitude, it's on dvd, gotta get it! Looks cool despite the 6.3 it got. Huh. Next, a new joker animated movie. Ahh there's batman, was wondering when he would show up. Also on dvd already. Hrm. Next, ahh the original batman tv series, meh. Did you know Heath Ledger ad-libed the clapping scene in the jail in the second batman movie?
Miss him.
Anyways, in my left hand I have my iphone 6+ and in my right hand, my mouse? Heh, I'm rambling.
So yea, my i6+ is, well for starters its huge. Its slightly bigger than samsung's s5 and its got twice the battery life of the 5s. The sensor touch for unlocking/using app store is alot more reliable than I was expecting though I used the wrong thumb for it, you shouldn't use the thumb on the hand that pulls the phone from the pocket. 9 times out of 10 the first thing you do once you pull from pocket is use your open hand to interface with the phone so use that thumb. I used the same thumb I pull from heh. Ahh well, Can fix it easily when I get around to it. I think my biggest challenge will be getting used to the relocated power button. I definitely absolutely like it better in its new position, I'm just not used to it being there.
-Godzilla finally starts-
I love the real estate of the screen, sooo nice and comfortable surfing the web. Fits in my pocket just damn fine despite what some reviews have mentioned, they must wear tight jeans. It does stick out of shirt pockets so I don't recommend putting it there unless you want to pretend your james bond with the camera on and record folks talking to you.
The auto scaling of older iphone games works perfectly, haven't really noticed any stretching in my 3d games and 2d games have been reported and I can confirm have no issues with scaling, you just see more of the 2d environment. I have afew games that don't seem to like the phone though, can't seem to get real racing 3 to run on it.
-cheers for Walter white in Godzilla movie!-
I've moved my freemium games to the phone, more convenient having them in my pocket on the fly. Clash of Clans, Boom Beach, Plunder Pirates, Spider-Man Unlimited. I also put Dragon Quest on it and as I beat the series each next one will go there too. Square Enix choose to use a really unique interface and it works amazingly well on phones because its designed to be completely controlled with one thumb. Of course, this interface doesn't work quite so well on ipads heh. So the phone gets the DQ series. It'll also get Real Racing 3 when the game starts working.
The wifey is the proud owner of a 4.7 inch iphone 6. She loves it, its really amazing how much larger the difference is between the 6's and the 5s and 6. My phone simply dwarfs hers! I've noted the standard 6 does not have landscape rotation like the 6+. Aside from that and a better camera, there's really no difference between these two phones and both rock!
-sniffles when Walters wife dies-
iOS 8 is equally amazing. Not one single complaint from my regular uses of the OS. Better messenger, better phone app, better multi tasking screens. I've heard complaints about the new sorting mechanics for photos, doesn't really bother me either way. I really like the changes to the app store, the bundling system is amazingly useful. Everyone who is an rpg fan should go get the squareenix final fantasy bundle for 30 ish bucks. 7 games worth 70ish normally. And my wife is obsessing over Big Fish's hidden object/adventure game bundles. I also like that if you own a part of the bundle, you can complete the bundle's collection at a partial price. And without a doubt my favorite new feature? Developers can add game play trailers in the app description. If they do, its always the first in the photo slide. Win!
I do wish they would give more details to the gamecenter confirmation though. Does the game use gamecenter achievements and leader boards, or just one of the two, or just the friends list, or what? Would save me alot of money on questionable purchases, thats for sure.
Oh, brb. Energy bar is fully charged on spider man unlimited :)
-sulks when Walter dies in Godzilla-
Back. Regarding Unlimited, damn I'm enjoying this little free-to-play title! There is just so damned much to keep one occupied in this game. I log in, check for the daily goals. Always do this, two always award ingame currency and the third awards iap. From there I check my leader board on the endless mode, this leader board resets daily and it has a whole slew of rewards based on your rank. Everyone gets something, so its always a win. I've finished the main story of the comic issues available, which is REALLY useful for chasing leader boards because each issue completed unlocks an extra spider man slot when playing endless and events. You always want the first card to have the card specific bonus you happen to want because you only get the bonus of the card active. Note, if you wipe out on a run and use iap to continue the run, each time you do you rotate to another one of your cards. The real benefit to multiple cards on your run though is that the multiplier each card grants stacks. So, if you go in to a run with 3 cards each having a 5.0x multiplier, you will receive a 15.0 multiplier boost to your final score that's applied to the leader boards. I REALLY like this because it means that the leader boards aren't strictly limited who who's the best at endless runners, its also based on who has been playing the longest (or spent enough real money which i don't mind because i will play long enough to equal them without spending 1/10th what it would cost to get to the end right now).
Lastly there are the events. Events reward in game, iap, normal card pulls, event quality card pulls, top end card pulls and card pulls directly. There are two things to an event, one is solo and all you, the other is leader board. The solo side will want you to accomplish something. Collect x mount of vials. Travel x amount of distance. Things like that. And there are always 4 or 5 progress points on the way to the overall goal. Each progress point awards various things listed above and each progress point awards steadily better than the one before it. The other half is the leader board and it works like the daily board, different rewards based on how you score.
So yea, this game rocks, it uses gameloft's cloud so you can cross play between devices. Just realized most of whats above I already mentioned a few days ago but there's more clarification so thats that, good game, grab it.
On to other games, I'm still playing plunder pirates. Its literally clash of clans with a exploration reward system and it makes full use of iOS 8's metal graphics boost system thingie. The ai is unusually stupid, I'm really hoping as I unlock additional unit types some of them will actually have priority targeting. In all these games though, I'll always find it incredibly stupid that my units will continue to shoot at a wall or resource building when there's a turret two inches further past the resource building chewing them up. Epic stupid. Ahh well, at least I have control of my units in boom beach thanks to flares that they will follow.
Real Racing 3 got an update this week, two new Lamborghini's, a new race series, a complete overhaul to the career mode interface and a revamped tutorial system. Regarding the cars, one is available now. The cuntach for 200ish iap gold. The other is the muria(sp?), not currently available and will be limited edition meaning after awhile she will vanish and if you didn't get her your sol. Regarding the overhaul to career mode interface, I like it better than its previous design, doesn't lag as much when surfing the series. I'm told the previous events we have had will permanently be added to the 'chapters' of career mode that they apply to. Example, when you get to the point where endurance mode unlocks, so will the event that preceded it. Complete the event first, get the 919 free. Nice! The first race series now has a full blown tutorial built in that plays out just like an event. Introduces you to all the race types. Then half way through that chapter of career mode is a second event that goes advanced on the race types, starts turning off features like acceleration and traction to give you a feel. Lastly, the new race series is in the final chapter, classics, has both new Lamborghini's, a old model Porsche and the Shelby Cobra classic. God I love that cobra, any chance to drive it in a series is always a treat. Its one of very few cars I drive in first person mode.
-watches Godzilla- God, who in the military was stupid enough to put analog on a nuke but then put the nuke on a electrically powered ship. Pretty stupid, now they have a armed nuke in the middle of the bay with an emp dead ship heh.
Clash of Clans got an update, new unit, several new units can reach new levels, other tweaks. The new unit is an air unit tank. Think golem but with wings heh. He is attracted to air defenses and makes a fantastic incoming dps absorber while your more fragile air units follow in behind. When he's killed, like the golem on the ground he breaks down in to several smaller units who continue to fight. The archer and the barbarian can apparently reach a new level. You can now pay for wall upgrades with purple elixir or gold. All round a good update, I've gone active again. Progressed from 1100 trophy count to 1700+ in the last three days, our clan is in a weekend war right now but I'm just not that good at the combat so I consider myself clean up detail. Clan rules say for the first 12hrs of a war anyone active call their marks on our forum and if you call a mark it needs to be within 5 levels + or - of your rank in the clan. After the 12hrs, attack anyone you want and mop up the unmarked or incompletely killed targets. I prefer clean up detail so that's what I'm waiting for. We're on a winning streak of late thanks to these rules so its all good!
Still playing space engineers! This week's content update introduced a new small ship cockpit, the ability to script c+ style for the game altering all sorts of mechanics, graphics fixes, all kinds of fun. The main base of mine continues to grow, all glass roof and whatnot for the main building. Working on a mk10 large scale mining ship. The new skybox moved the sun again, I'm going to move the solar panels one more time, and this time their going on a rotating piston so I can control the direction they face heh.
Godzilla just ended, fantastic movie. Freaking love everything about it. Going to wrap up this weekend randomness, will probably toss up some space engineer screenshots later on, maybe tomorrow. dunno. I'm in the mode for more giant on giant movies so I'm going to go find my copy of Pacific Rim and enjoy space engineers for abit.
o7
Miss him.
Anyways, in my left hand I have my iphone 6+ and in my right hand, my mouse? Heh, I'm rambling.
So yea, my i6+ is, well for starters its huge. Its slightly bigger than samsung's s5 and its got twice the battery life of the 5s. The sensor touch for unlocking/using app store is alot more reliable than I was expecting though I used the wrong thumb for it, you shouldn't use the thumb on the hand that pulls the phone from the pocket. 9 times out of 10 the first thing you do once you pull from pocket is use your open hand to interface with the phone so use that thumb. I used the same thumb I pull from heh. Ahh well, Can fix it easily when I get around to it. I think my biggest challenge will be getting used to the relocated power button. I definitely absolutely like it better in its new position, I'm just not used to it being there.
-Godzilla finally starts-
I love the real estate of the screen, sooo nice and comfortable surfing the web. Fits in my pocket just damn fine despite what some reviews have mentioned, they must wear tight jeans. It does stick out of shirt pockets so I don't recommend putting it there unless you want to pretend your james bond with the camera on and record folks talking to you.
The auto scaling of older iphone games works perfectly, haven't really noticed any stretching in my 3d games and 2d games have been reported and I can confirm have no issues with scaling, you just see more of the 2d environment. I have afew games that don't seem to like the phone though, can't seem to get real racing 3 to run on it.
-cheers for Walter white in Godzilla movie!-
I've moved my freemium games to the phone, more convenient having them in my pocket on the fly. Clash of Clans, Boom Beach, Plunder Pirates, Spider-Man Unlimited. I also put Dragon Quest on it and as I beat the series each next one will go there too. Square Enix choose to use a really unique interface and it works amazingly well on phones because its designed to be completely controlled with one thumb. Of course, this interface doesn't work quite so well on ipads heh. So the phone gets the DQ series. It'll also get Real Racing 3 when the game starts working.
The wifey is the proud owner of a 4.7 inch iphone 6. She loves it, its really amazing how much larger the difference is between the 6's and the 5s and 6. My phone simply dwarfs hers! I've noted the standard 6 does not have landscape rotation like the 6+. Aside from that and a better camera, there's really no difference between these two phones and both rock!
-sniffles when Walters wife dies-
iOS 8 is equally amazing. Not one single complaint from my regular uses of the OS. Better messenger, better phone app, better multi tasking screens. I've heard complaints about the new sorting mechanics for photos, doesn't really bother me either way. I really like the changes to the app store, the bundling system is amazingly useful. Everyone who is an rpg fan should go get the squareenix final fantasy bundle for 30 ish bucks. 7 games worth 70ish normally. And my wife is obsessing over Big Fish's hidden object/adventure game bundles. I also like that if you own a part of the bundle, you can complete the bundle's collection at a partial price. And without a doubt my favorite new feature? Developers can add game play trailers in the app description. If they do, its always the first in the photo slide. Win!
I do wish they would give more details to the gamecenter confirmation though. Does the game use gamecenter achievements and leader boards, or just one of the two, or just the friends list, or what? Would save me alot of money on questionable purchases, thats for sure.
Oh, brb. Energy bar is fully charged on spider man unlimited :)
-sulks when Walter dies in Godzilla-
Back. Regarding Unlimited, damn I'm enjoying this little free-to-play title! There is just so damned much to keep one occupied in this game. I log in, check for the daily goals. Always do this, two always award ingame currency and the third awards iap. From there I check my leader board on the endless mode, this leader board resets daily and it has a whole slew of rewards based on your rank. Everyone gets something, so its always a win. I've finished the main story of the comic issues available, which is REALLY useful for chasing leader boards because each issue completed unlocks an extra spider man slot when playing endless and events. You always want the first card to have the card specific bonus you happen to want because you only get the bonus of the card active. Note, if you wipe out on a run and use iap to continue the run, each time you do you rotate to another one of your cards. The real benefit to multiple cards on your run though is that the multiplier each card grants stacks. So, if you go in to a run with 3 cards each having a 5.0x multiplier, you will receive a 15.0 multiplier boost to your final score that's applied to the leader boards. I REALLY like this because it means that the leader boards aren't strictly limited who who's the best at endless runners, its also based on who has been playing the longest (or spent enough real money which i don't mind because i will play long enough to equal them without spending 1/10th what it would cost to get to the end right now).
Lastly there are the events. Events reward in game, iap, normal card pulls, event quality card pulls, top end card pulls and card pulls directly. There are two things to an event, one is solo and all you, the other is leader board. The solo side will want you to accomplish something. Collect x mount of vials. Travel x amount of distance. Things like that. And there are always 4 or 5 progress points on the way to the overall goal. Each progress point awards various things listed above and each progress point awards steadily better than the one before it. The other half is the leader board and it works like the daily board, different rewards based on how you score.
So yea, this game rocks, it uses gameloft's cloud so you can cross play between devices. Just realized most of whats above I already mentioned a few days ago but there's more clarification so thats that, good game, grab it.
On to other games, I'm still playing plunder pirates. Its literally clash of clans with a exploration reward system and it makes full use of iOS 8's metal graphics boost system thingie. The ai is unusually stupid, I'm really hoping as I unlock additional unit types some of them will actually have priority targeting. In all these games though, I'll always find it incredibly stupid that my units will continue to shoot at a wall or resource building when there's a turret two inches further past the resource building chewing them up. Epic stupid. Ahh well, at least I have control of my units in boom beach thanks to flares that they will follow.
Real Racing 3 got an update this week, two new Lamborghini's, a new race series, a complete overhaul to the career mode interface and a revamped tutorial system. Regarding the cars, one is available now. The cuntach for 200ish iap gold. The other is the muria(sp?), not currently available and will be limited edition meaning after awhile she will vanish and if you didn't get her your sol. Regarding the overhaul to career mode interface, I like it better than its previous design, doesn't lag as much when surfing the series. I'm told the previous events we have had will permanently be added to the 'chapters' of career mode that they apply to. Example, when you get to the point where endurance mode unlocks, so will the event that preceded it. Complete the event first, get the 919 free. Nice! The first race series now has a full blown tutorial built in that plays out just like an event. Introduces you to all the race types. Then half way through that chapter of career mode is a second event that goes advanced on the race types, starts turning off features like acceleration and traction to give you a feel. Lastly, the new race series is in the final chapter, classics, has both new Lamborghini's, a old model Porsche and the Shelby Cobra classic. God I love that cobra, any chance to drive it in a series is always a treat. Its one of very few cars I drive in first person mode.
-watches Godzilla- God, who in the military was stupid enough to put analog on a nuke but then put the nuke on a electrically powered ship. Pretty stupid, now they have a armed nuke in the middle of the bay with an emp dead ship heh.
Clash of Clans got an update, new unit, several new units can reach new levels, other tweaks. The new unit is an air unit tank. Think golem but with wings heh. He is attracted to air defenses and makes a fantastic incoming dps absorber while your more fragile air units follow in behind. When he's killed, like the golem on the ground he breaks down in to several smaller units who continue to fight. The archer and the barbarian can apparently reach a new level. You can now pay for wall upgrades with purple elixir or gold. All round a good update, I've gone active again. Progressed from 1100 trophy count to 1700+ in the last three days, our clan is in a weekend war right now but I'm just not that good at the combat so I consider myself clean up detail. Clan rules say for the first 12hrs of a war anyone active call their marks on our forum and if you call a mark it needs to be within 5 levels + or - of your rank in the clan. After the 12hrs, attack anyone you want and mop up the unmarked or incompletely killed targets. I prefer clean up detail so that's what I'm waiting for. We're on a winning streak of late thanks to these rules so its all good!
Still playing space engineers! This week's content update introduced a new small ship cockpit, the ability to script c+ style for the game altering all sorts of mechanics, graphics fixes, all kinds of fun. The main base of mine continues to grow, all glass roof and whatnot for the main building. Working on a mk10 large scale mining ship. The new skybox moved the sun again, I'm going to move the solar panels one more time, and this time their going on a rotating piston so I can control the direction they face heh.
Godzilla just ended, fantastic movie. Freaking love everything about it. Going to wrap up this weekend randomness, will probably toss up some space engineer screenshots later on, maybe tomorrow. dunno. I'm in the mode for more giant on giant movies so I'm going to go find my copy of Pacific Rim and enjoy space engineers for abit.
o7
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