Survival show, humanity near destroyed itself and now the remaining on the space station over earth send down a group of 100 teenager criminals to see if earth is safe to return to since the station is dieing. Spoilers follow the break.
Saturday, March 29, 2014
Friday, March 28, 2014
TV Recap : Supernatural
Plot advancement, background enlightenment and Crowley after the break heh.
Wednesday, March 26, 2014
PC : Diablo 3 Reaper of Souls
Well, I've been at it on the main story since monday midnight. Basic feelings? I enjoyed it alot! The new act gave me about 12 hours of play, and that was spent chasing every corner, looting, porting to town lots of times and talking to every damn npc every time they lit up with a blue '*' over their heads (means new conversations). Now that I did beat Malthael,
Adventure mode is available. Adventure mode is simply a distraction for those who want to grind out ultimate gear and whatnot. In any previous diablo title you simply re-grinded the entire story over and over and over. Well in reaper, you now have adventure mode. What this does is place random bounties in each act that award gold and exp above the normal reward as well as shards that act as a new merchants currency. On top of that, doing enough bounties in any act gives you a bonus chest and a chance at a key that can be used to unlock nephalem stages. Extremely challenging areas with really good rewards. The bounties are sometimes boss kills, sometimes their quantity kills or clear this out types and what have you. Every time you enter the game, they are randomized. All in all, this simply gives you a chance at getting your gear upgrades in a more timely manner.
The new mystic stall is nice. You can firstly enchant all your gear, this simply lets you add futher stat bonuses to your equipment. You choose from a variety of enchantments and bam, good to go. The mystic is also home to transmog. Trasmog simply lets you change the appearance of your arms and armor to look like something else. Your choices are only limited to what you've looted. Once something is picked up, its available for transmog. The expansion comes with several sets already available and pre-order/deluxe nuts got some additional options.
The blacksmith and jewel crafters both got new tiers of upgradability to their stalls. Jewelcrafters can finally make rings and whatnot. Blacksmiths, at max level several new patterns drop all over the place, legendary quality that you can put your smith to work on.
Reaper also brought with it another tab in your stash, not sure why its necessary. I havent filled half of my current three tabs to be honest. Infact with crafting mats being streamlined and also allowing stacks of 999, I have more space than ever. -shrugs-
If you don't want to know the story of Act 5, don't click "Read More" link that follows. You've been warned.
Adventure mode is available. Adventure mode is simply a distraction for those who want to grind out ultimate gear and whatnot. In any previous diablo title you simply re-grinded the entire story over and over and over. Well in reaper, you now have adventure mode. What this does is place random bounties in each act that award gold and exp above the normal reward as well as shards that act as a new merchants currency. On top of that, doing enough bounties in any act gives you a bonus chest and a chance at a key that can be used to unlock nephalem stages. Extremely challenging areas with really good rewards. The bounties are sometimes boss kills, sometimes their quantity kills or clear this out types and what have you. Every time you enter the game, they are randomized. All in all, this simply gives you a chance at getting your gear upgrades in a more timely manner.
The new mystic stall is nice. You can firstly enchant all your gear, this simply lets you add futher stat bonuses to your equipment. You choose from a variety of enchantments and bam, good to go. The mystic is also home to transmog. Trasmog simply lets you change the appearance of your arms and armor to look like something else. Your choices are only limited to what you've looted. Once something is picked up, its available for transmog. The expansion comes with several sets already available and pre-order/deluxe nuts got some additional options.
The blacksmith and jewel crafters both got new tiers of upgradability to their stalls. Jewelcrafters can finally make rings and whatnot. Blacksmiths, at max level several new patterns drop all over the place, legendary quality that you can put your smith to work on.
Reaper also brought with it another tab in your stash, not sure why its necessary. I havent filled half of my current three tabs to be honest. Infact with crafting mats being streamlined and also allowing stacks of 999, I have more space than ever. -shrugs-
If you don't want to know the story of Act 5, don't click "Read More" link that follows. You've been warned.
Saturday, March 22, 2014
Assassin's Creed Unity
My next assassin's creed obsession, coming this fall! Note : Unity is only coming for the ps4/xboxone/pc. 360/ps3 owners are getting a different ac game.
WNR Followup
Ok, had a day or so with each of the games I picked up this week. Here's my feelings about each.
Star Horizon(apple)
Definitely a Starfox fan's dream come true, this is a railshooter in space with really nice graphics and responsive each to use controls. As a default, anywhere on the right side of the screen, hold your finger down and move around to steer. Single Target, multi target and large single target weaponry is accessed by your left hand, bottom corner. Swiping our finger up down left or right moves in the correct direction extra quick like.
Missions are large enough but not so big that they drag on. They are farmable, which will be necessary inorder to save up and upgrade your ship. They are star rated, each star giving a larger cash reward.
There are a number of ships and each is fully upgradeable.
The banter between pilots and you and your ai is really amusing and adds to the game. What dosent do anything for me is the random jabber your character says when being fired at by enemies or killing enemies. When your character says "Talk to the hand, cuz the face ain't listening!" 14 times in one mission... yea. Stretches my patience somewhat.
There's some variety to your missions, all are action packed. Every mission so far for me has felt like the first 10 minutes of star wars episode 3 when obi-wan and anakin were in a major space battle.
I like what I'm experiencing, two thumbs up.
Roll Back Home(apple)
Simple stage based puzzles. Get from point a to point b. Tilt controls, mandatory. I played it for a bit then moved on, I'm not a fan of tile controls.
Steamworld Dig(vita)
Started playing this thursday morning around 2 am. Played it until 9am, went to bed. Picked it back up around 2pm, beat it at 9pm. So thats... 13 hours on my first attempt? Sounds right. Dosent account for getting up and doing other things and whatnot. Very very very enjoyable experience. This game keeps you moving along at a comfortable pace, I never actually felt bored or underpowered for what I was doing.
Very very nice controls. analog or d-pad control schemes.
Sounds, good good. Nothing spectacular, nothing atrocious.
Three entire enviroments, lots to mine loot and kill. Final and Only boss was entertaining. Two thumbs up!
Final Fantasy X/X-2 HD Remaster
Ok, confession. I never got more than 20 minutes in to final fantasy x. About 20 minutes in my wife decided she had figured out the controls from watching me play and she then hogged the ps2 until she had completely beaten this game.
Now, as a first time player experiencing this title for the first time ever... I'm impressed. This game changed alot of the rules I've come to know and expect from final fantasy titles. This was the first to ditch the traditional leveling system in favor of a sphere grid. The first to use voice acting. The first to use 3d enviroments. The first to not have the traditional theme songs in their proper format somewhere in game. It is also the last to use the traditional combat system.
I'm afew hours in, definitely enjoying it! Actually managed to kill my battery yesterday on the vita for the first time... ever.
----------
Ok so there's the recap. I'll be in diablo 3 alot for the near future. This weekend they ditched the 50% exp boost and put in a 100% exp boost. Then tuesday reaper of souls hits :)
-cracks knuckles-
o/
Star Horizon(apple)
Definitely a Starfox fan's dream come true, this is a railshooter in space with really nice graphics and responsive each to use controls. As a default, anywhere on the right side of the screen, hold your finger down and move around to steer. Single Target, multi target and large single target weaponry is accessed by your left hand, bottom corner. Swiping our finger up down left or right moves in the correct direction extra quick like.
Missions are large enough but not so big that they drag on. They are farmable, which will be necessary inorder to save up and upgrade your ship. They are star rated, each star giving a larger cash reward.
There are a number of ships and each is fully upgradeable.
The banter between pilots and you and your ai is really amusing and adds to the game. What dosent do anything for me is the random jabber your character says when being fired at by enemies or killing enemies. When your character says "Talk to the hand, cuz the face ain't listening!" 14 times in one mission... yea. Stretches my patience somewhat.
There's some variety to your missions, all are action packed. Every mission so far for me has felt like the first 10 minutes of star wars episode 3 when obi-wan and anakin were in a major space battle.
I like what I'm experiencing, two thumbs up.
Roll Back Home(apple)
Simple stage based puzzles. Get from point a to point b. Tilt controls, mandatory. I played it for a bit then moved on, I'm not a fan of tile controls.
Steamworld Dig(vita)
Started playing this thursday morning around 2 am. Played it until 9am, went to bed. Picked it back up around 2pm, beat it at 9pm. So thats... 13 hours on my first attempt? Sounds right. Dosent account for getting up and doing other things and whatnot. Very very very enjoyable experience. This game keeps you moving along at a comfortable pace, I never actually felt bored or underpowered for what I was doing.
Very very nice controls. analog or d-pad control schemes.
Sounds, good good. Nothing spectacular, nothing atrocious.
Three entire enviroments, lots to mine loot and kill. Final and Only boss was entertaining. Two thumbs up!
Final Fantasy X/X-2 HD Remaster
Ok, confession. I never got more than 20 minutes in to final fantasy x. About 20 minutes in my wife decided she had figured out the controls from watching me play and she then hogged the ps2 until she had completely beaten this game.
Now, as a first time player experiencing this title for the first time ever... I'm impressed. This game changed alot of the rules I've come to know and expect from final fantasy titles. This was the first to ditch the traditional leveling system in favor of a sphere grid. The first to use voice acting. The first to use 3d enviroments. The first to not have the traditional theme songs in their proper format somewhere in game. It is also the last to use the traditional combat system.
I'm afew hours in, definitely enjoying it! Actually managed to kill my battery yesterday on the vita for the first time... ever.
----------
Ok so there's the recap. I'll be in diablo 3 alot for the near future. This weekend they ditched the 50% exp boost and put in a 100% exp boost. Then tuesday reaper of souls hits :)
-cracks knuckles-
o/
Thursday, March 20, 2014
Comics, Battle of the Atom Summary
Well a itch needed to be scratched and in this case it was some comic book reading. I redownloaded all the battle of the atom that I had prior to taking a break and picked up the remaining parts to it.
Thats one complex as hell story arc. Don't click 'read more' unless you want the whole story arc spoiled.
Ah hah!
Mission accomplished, I now know how to truncate heehee!
Wednesday, March 19, 2014
Wednesday Release Roundup
Game Developers Conference is in full swing, as such the release list wasn't as large as its been of late. The two games I mentioned earlier today, their the two I picked up. Here's the TA release link for your full browsing leisure :
http://toucharcade.com/2014/03/19/new-iphone-games-march-19/
My two?
http://toucharcade.com/2014/03/19/new-iphone-games-march-19/
My two?
3 reasons for dusting off my Vita
Yep, took awhile to find it. Was buried under some old paid for bills and a mccdonalds paper bag. Why did I dust it off? Lookit what hit their store today :
Star Horizon
Hits the app store tonight, love me some good space shooters! Apparently its about 3usd, about 700 mb download and if rumors are true it has zero iap...
Godfire: Rise of Prometheus
Well that certainly looks cool... its coming soon. Its got a sort of god of war thing going on, but for the ios.
Tuesday, March 18, 2014
Follow up : Thief
This game is much more enjoyable if you ignore all the side jobs and whatnot until after you beat the game. Why? Because once you beat the main story All side and client jobs become available to you. So instead of bouncing all over the districts back and forth as more unlock, you simply visit the fence once, round up every side job, do them all one district at a time (side jobs don't get turned in, they just auto complete once you have the item required). Client jobs, the same.
Play time 23 hours. Main story complete. All side jobs complete. All client jobs complete. Only thing left is to chase all the optional objectives in each stage of the main story for cash so I can afford all the best equipment and trinkets.
Note, stages can be completely farmed. If you go in to a stage of the main story or client job and clear 100% of the loot, you can go back in again and all loot will be available for collecting again. This is how you save up for the most expensive trinkets in the game.
o/
Play time 23 hours. Main story complete. All side jobs complete. All client jobs complete. Only thing left is to chase all the optional objectives in each stage of the main story for cash so I can afford all the best equipment and trinkets.
Note, stages can be completely farmed. If you go in to a stage of the main story or client job and clear 100% of the loot, you can go back in again and all loot will be available for collecting again. This is how you save up for the most expensive trinkets in the game.
o/
Monday, March 17, 2014
Yea... I couldnt just let it go
I couldnt bring myself to quit playing thief when I was over half way through. I just ignored all the side stuff and focused on the main story. Actually enjoyed it more this way, less travel time. My statistics at game completion :
Sunday, March 16, 2014
Kerbal Space Program
http://forum.kerbalspaceprogram.com/content/265-Kerbal-Space-Program-Asteroid-Redirect-Mission-The-FAQ
Noteworthy :
. The nasa mission will launch separate from .24, but not to far apart
. You can't destroy all life on kerbal with an asteroid
. Asteroids have zero gravity so won't be approached like when going to a moon or planet, it'll be approached much like 'docking'.
. Each asteroid is worth its own full alotment of science points as each is unique
. No asteroid belt being added, asteroids will randomly appear at the tracking facility. They will remain in system so long as you track them, untracked asteroids disappear over time
. Lots of new nasa equipment coming with this
Noteworthy :
. The nasa mission will launch separate from .24, but not to far apart
. You can't destroy all life on kerbal with an asteroid
. Asteroids have zero gravity so won't be approached like when going to a moon or planet, it'll be approached much like 'docking'.
. Each asteroid is worth its own full alotment of science points as each is unique
. No asteroid belt being added, asteroids will randomly appear at the tracking facility. They will remain in system so long as you track them, untracked asteroids disappear over time
. Lots of new nasa equipment coming with this
Saturday, March 15, 2014
Follow up : Bardbarian
Happy Friday folks, since this weeks release list was pretty week on my attention span, I've taken to wandering through my game library, working on games, checking out content updates and the like. First follow up? Bardbarian!
https://itunes.apple.com/us/app/bardbarian/id766414929
.99usd, universal, 65mb download.
Quick recap: bardbarian is a reverse action rpg reverse tower defense game. What's that mean? We'll reverse action rpg means while you will be killing everything that comes at the town, in this game your minions will do the killing for you and that leads in to the second part of my description. This is a reverse tower defense game meaning your towers are literally your party members and you lead them around the screen towards enemies so that they can attack. You run around, they follow, things die you gain gold, good stuff. Gold is spent on town upgrades, your hero upgrades and follower upgrades.
The game originally launched with one game mode, referred to as day 1. The day is split in to 4 parts, morning noon evening and night. Each part has four stages and a boss fight.
First update introduced an survival mode that had you running around fending off increasingly most hostile spawns of enemies while picking up randomly generated party members. No upgrades allowed, this mode is considered the hardest because it relies strictly on your skills and a good bit of luck.
Another mode added endless mode, running dodging and collecting things while killing enemies with again random heroes. Much like survival, no upgrades allowed, this also is a test of your skill and luck.
Now, this months update added the much anticipated day 2, and insane mode. Day 2 starts on wave 21, picking up immediately after the final boss of day 1. Really well paying enemies, everything's harder, this is essentially day 1 on hard mode. Bosses come in groups and hit harder, etc. I've made it to the first boss, wave 24 but died heh. Insane mode is offered when making a whole new save file, and is as named. Insane.
Also in this months update are a new star upgrade for all units, hero and town. You can also now go as I high as 9 party members and can bring 4 types instead of 3. This, day 2 and insane mode are all unlocked only after beating day 1.
This game continues to rock, literally heh, great music, great animations, solid fun.support is best offered via the golden guitar, it's a coin doubler and all you will ever need. If you go beyond in to coin packs, the most expensive one is 3 bucks at 100k coin. Not necessary though unless you want.
Two thumbs up for this one,
o/
https://itunes.apple.com/us/app/bardbarian/id766414929
.99usd, universal, 65mb download.
Quick recap: bardbarian is a reverse action rpg reverse tower defense game. What's that mean? We'll reverse action rpg means while you will be killing everything that comes at the town, in this game your minions will do the killing for you and that leads in to the second part of my description. This is a reverse tower defense game meaning your towers are literally your party members and you lead them around the screen towards enemies so that they can attack. You run around, they follow, things die you gain gold, good stuff. Gold is spent on town upgrades, your hero upgrades and follower upgrades.
The game originally launched with one game mode, referred to as day 1. The day is split in to 4 parts, morning noon evening and night. Each part has four stages and a boss fight.
First update introduced an survival mode that had you running around fending off increasingly most hostile spawns of enemies while picking up randomly generated party members. No upgrades allowed, this mode is considered the hardest because it relies strictly on your skills and a good bit of luck.
Another mode added endless mode, running dodging and collecting things while killing enemies with again random heroes. Much like survival, no upgrades allowed, this also is a test of your skill and luck.
Now, this months update added the much anticipated day 2, and insane mode. Day 2 starts on wave 21, picking up immediately after the final boss of day 1. Really well paying enemies, everything's harder, this is essentially day 1 on hard mode. Bosses come in groups and hit harder, etc. I've made it to the first boss, wave 24 but died heh. Insane mode is offered when making a whole new save file, and is as named. Insane.
Also in this months update are a new star upgrade for all units, hero and town. You can also now go as I high as 9 party members and can bring 4 types instead of 3. This, day 2 and insane mode are all unlocked only after beating day 1.
This game continues to rock, literally heh, great music, great animations, solid fun.support is best offered via the golden guitar, it's a coin doubler and all you will ever need. If you go beyond in to coin packs, the most expensive one is 3 bucks at 100k coin. Not necessary though unless you want.
Two thumbs up for this one,
o/
Thursday, March 13, 2014
Farewell Thief...
I've been trying to get in to the game but... its just, it just dosen't feel fun. Its rough around the edges, control, sound, you name it. Furthermore, its boring. You sneak everywhere, you steal all the same looking things, the city looks the same, guards are identical, just reorganized as you go along. Traveling through it is tedious, this game begs for some form of fast travel.
Ahh well, no regrets. Its just not the type of game that has enough variety to hold me for an entire play through.
-uninstalled-
Ahh well, no regrets. Its just not the type of game that has enough variety to hold me for an entire play through.
-uninstalled-
Where'd the Week go?!
Well damn, feels like I just posted last weeks release yesterday. Busy weekend and busy week so far. Heavy car maintenance over the weekend and a whole lot of Blizzard stuff this week, heh. Anyways...
Wednesday Release, very weak for me this week. Only picked up one game, surgeon simulator and that was a let down for me. When I saw the game memories of those surgeon games on the 3ds came flying at me and I honestly got excited, I loveeed those surgeon type games so I bought it immediately.
The controls are fustrating. The tutorial is shallow. Further research in to the pc version of this game revealed that the controls are actually exactly as intended, same as the tutorial and 'half the fun' of the game is apparently working with the controls and figuring out everything yourself.
All this game made me do was download the latest amateur surgeon from adult swim.
Oh, the links :
http://toucharcade.com/2014/03/12/new-iphone-games-march-13/
Touch Arcades list.
https://itunes.apple.com/us/app/id814977594?mt=8
Surgeon Simulator, 5.99usd, 227mb download, ipad only.
https://itunes.apple.com/us/app/amateur-surgeon-3/id601538051?mt=8
Amateur Surgeon 3, Free, Univsersal, 328mb download.
There's abunch of arcadey type games, afew rpgs and a strategy game on touch arcade's release list. I also linked Surgeon Simulator... which I don't overly recommend and Amateur Surgeon 3 which I do recommend.
I'm still playing Mines of Mars from last week, very good game.
Now, as to the Blizzard stuff. On monday pre-orders for Warlords of Draenor opened up, wifey and I got our deluxe editions ordered immediately. Good thing too, account management servers crashed within 30 minutes from the overload of usage. Spent the afternoon and evening with the wifey and her insta-fresh lvl90 shadow priest, teaching her the ropes. I already have a lvl90 of every class alliance side so I used my insta-fresh lvl90 as a monk horde.
Tuesday, diablo 3 got a patch and hearthstone exited beta. Hearthstone also offers a free mount in WoW to anyone who wins three hearthstone matches against other players. That equaled authentication servers crashing heh. Got my hearthstone mount for WoW tuesday afternoon and got the wifey her hearthstone mount wednesday afternoon. Suspect I'll be getting my mom her mount soon as she much like the wifey just aren't all that good at card games.
So, there's my week covering recap heh.
o/
Wednesday Release, very weak for me this week. Only picked up one game, surgeon simulator and that was a let down for me. When I saw the game memories of those surgeon games on the 3ds came flying at me and I honestly got excited, I loveeed those surgeon type games so I bought it immediately.
The controls are fustrating. The tutorial is shallow. Further research in to the pc version of this game revealed that the controls are actually exactly as intended, same as the tutorial and 'half the fun' of the game is apparently working with the controls and figuring out everything yourself.
All this game made me do was download the latest amateur surgeon from adult swim.
Oh, the links :
http://toucharcade.com/2014/03/12/new-iphone-games-march-13/
Touch Arcades list.
https://itunes.apple.com/us/app/id814977594?mt=8
Surgeon Simulator, 5.99usd, 227mb download, ipad only.
https://itunes.apple.com/us/app/amateur-surgeon-3/id601538051?mt=8
Amateur Surgeon 3, Free, Univsersal, 328mb download.
There's abunch of arcadey type games, afew rpgs and a strategy game on touch arcade's release list. I also linked Surgeon Simulator... which I don't overly recommend and Amateur Surgeon 3 which I do recommend.
I'm still playing Mines of Mars from last week, very good game.
Now, as to the Blizzard stuff. On monday pre-orders for Warlords of Draenor opened up, wifey and I got our deluxe editions ordered immediately. Good thing too, account management servers crashed within 30 minutes from the overload of usage. Spent the afternoon and evening with the wifey and her insta-fresh lvl90 shadow priest, teaching her the ropes. I already have a lvl90 of every class alliance side so I used my insta-fresh lvl90 as a monk horde.
Tuesday, diablo 3 got a patch and hearthstone exited beta. Hearthstone also offers a free mount in WoW to anyone who wins three hearthstone matches against other players. That equaled authentication servers crashing heh. Got my hearthstone mount for WoW tuesday afternoon and got the wifey her hearthstone mount wednesday afternoon. Suspect I'll be getting my mom her mount soon as she much like the wifey just aren't all that good at card games.
So, there's my week covering recap heh.
o/
Thursday, March 6, 2014
WNR Follow up
Ok, the rest of the games I picked up I mostly enjoyed, here are some paragraph observations from playing them each for at least an hour.
Knock-Knock Game
https://itunes.apple.com/us/app/id797090553?mt=8
Universal, 4.99usd, 267mb download.
Observations
. Definitely has a good spook factor, especially when played in bed in a dark room while partially awake after a full nights work shift heh. First time the ghost found me I jumped. Second time, jumped. Third time, figured out how to hide. Thats scary too. Lights going out, scary. Front door opening, yep scary.
. Tutorial stumped me, mostly because in the house at the beginning you can go up the stairs by the door as well as down. To be honest, they waited far to long in the tutorial to introduce you to zooming in and out on the house. Pinch or spread two fingers to zoom in and out folks. That there will instantly make your experience easier.
. Its very hard to explain what you do in this game because the rules of approach. Most basic? Fixing the lights in the room. Additionally, if the camera focuses on a room that flashes red afew times, thats where the bad guy is, if you can reach it without the ghost finding you, you'll learn abit more about the game. But even that description is hard to get right. Really? You just need to experience this game, inorder to experience it.
Smash Hit
https://itunes.apple.com/us/app/id603527166?mt=8
Universal, Free, 48mb download.
Observations
. Endless runner.
. Visually stunning.
. Controls work well.
. This is an endless runner first and foremost. The obstacle for this one is large sections of glass coming at you from random directions. Your tool for avoiding them is to throw metal marbles and break them. You have a limited number of marbles but you replenish your quantity by hitting small glass triangles scattered around.
. Solid game, enjoyable, plenty of achievements to persue and whatnot.
Lionheart Tactics
https://itunes.apple.com/us/app/id677464631?mt=8
Universal, Free, 82mb download.
Observations
. Squad Based
. Turn Based
. Very nice game visually and the controls work quite well. There is plenty of depth and things to do along with combat. Upgrading heroes, equipment, etc. IAP comes to play with hero health and upgrading of anything. Hero health dosen't heal instantly after each battle, it takes time out of combat to heal. A trick around this? Have your healer party member heal everyone just before killing the final target in a fight. Upgrading equipment also has timers.
Block Fortress : War
https://itunes.apple.com/us/app/id720208070?mt=8
Universal, 1.99usd, 282mb download.
Observations
. Stage based
. Strategy game
. I honestly like this game a whole lot more than the first Block Fortress. The original was very much minecraft like, camera angles, first person perspective. This one is a isometric top down strategy title. Stages involve claming resource nodes, defending them, spawning troops, fending off the enemy and killing their base. Doing so rewards currency that you spend unlocking other units, building blocks, etc. There are multiple worlds, plenty of stages on each, lots of upgrades for everything. Very good game :)
----------
Uber Racer is a straight forward racing game in a post apocalyptic world. Firefighter Simulator, didn't play too long before wandering off. Demolition Crush, uninstalled after encountering the annoying energy bar. Games like this shouldnt be free to play with energy bars, they should work like angry birds. Premium price, optional quality of life iap. Deleted.
o/
Knock-Knock Game
https://itunes.apple.com/us/app/id797090553?mt=8
Universal, 4.99usd, 267mb download.
Observations
. Definitely has a good spook factor, especially when played in bed in a dark room while partially awake after a full nights work shift heh. First time the ghost found me I jumped. Second time, jumped. Third time, figured out how to hide. Thats scary too. Lights going out, scary. Front door opening, yep scary.
. Tutorial stumped me, mostly because in the house at the beginning you can go up the stairs by the door as well as down. To be honest, they waited far to long in the tutorial to introduce you to zooming in and out on the house. Pinch or spread two fingers to zoom in and out folks. That there will instantly make your experience easier.
. Its very hard to explain what you do in this game because the rules of approach. Most basic? Fixing the lights in the room. Additionally, if the camera focuses on a room that flashes red afew times, thats where the bad guy is, if you can reach it without the ghost finding you, you'll learn abit more about the game. But even that description is hard to get right. Really? You just need to experience this game, inorder to experience it.
Smash Hit
https://itunes.apple.com/us/app/id603527166?mt=8
Universal, Free, 48mb download.
Observations
. Endless runner.
. Visually stunning.
. Controls work well.
. This is an endless runner first and foremost. The obstacle for this one is large sections of glass coming at you from random directions. Your tool for avoiding them is to throw metal marbles and break them. You have a limited number of marbles but you replenish your quantity by hitting small glass triangles scattered around.
. Solid game, enjoyable, plenty of achievements to persue and whatnot.
Lionheart Tactics
https://itunes.apple.com/us/app/id677464631?mt=8
Universal, Free, 82mb download.
Observations
. Squad Based
. Turn Based
. Very nice game visually and the controls work quite well. There is plenty of depth and things to do along with combat. Upgrading heroes, equipment, etc. IAP comes to play with hero health and upgrading of anything. Hero health dosen't heal instantly after each battle, it takes time out of combat to heal. A trick around this? Have your healer party member heal everyone just before killing the final target in a fight. Upgrading equipment also has timers.
Block Fortress : War
https://itunes.apple.com/us/app/id720208070?mt=8
Universal, 1.99usd, 282mb download.
Observations
. Stage based
. Strategy game
. I honestly like this game a whole lot more than the first Block Fortress. The original was very much minecraft like, camera angles, first person perspective. This one is a isometric top down strategy title. Stages involve claming resource nodes, defending them, spawning troops, fending off the enemy and killing their base. Doing so rewards currency that you spend unlocking other units, building blocks, etc. There are multiple worlds, plenty of stages on each, lots of upgrades for everything. Very good game :)
----------
Uber Racer is a straight forward racing game in a post apocalyptic world. Firefighter Simulator, didn't play too long before wandering off. Demolition Crush, uninstalled after encountering the annoying energy bar. Games like this shouldnt be free to play with energy bars, they should work like angry birds. Premium price, optional quality of life iap. Deleted.
o/
Mines of Mars
This game is something I've been looking for quite awhile for to be honest.
Universal, 4.99usd 89mb download.
Man, finally a game thats going to occupy all my ios time heh. Take the old ios game series 'i dig it', mix it in with the 3ds game 'steamworld dig' and add a easy to use crafting system. This game is something of an action platformer except that for all your exploring you'll also be digging, shooting and upgrading your way across everything. How to describe it...
Ok here's a basic run down. You go below the surface, you mine lots of ore and gems until your inventory is full. Once full you return to the surface, process the ore and gems into craftable materials. You then take these materials to the crafting station where you upgrade your pick axe, weapons, various armor slots and other utility quality-of-life options. Once done, you reload your fuel, ammunition and head down to do some more. During this you'll encounter wildlife that usually wants to eat you, you'll kill all of it. This is the basis of gameplay. Dig, explore, craft, do it all again. I'm pleased to note that none of your gear breaks so thats always a win.
And its great :)
The game features a full day / night system and platlife seems to grow over time underground. There is also a mini game building on the surface with several very old school pre nintendo titles.
Sound is atmospheric, very nice. Controls initially feel a bit ackward, particularly the shooting but about five minutes in I was comfortable. Left side of screen controls movement. Right side mid to upper controls your gun and aim, bottom right is jump.
I can tell I'll be playing this one for a good long while, I highly highly recommend it. This is a premium title, zero iap.
o/
Devious Dungeon
https://itunes.apple.com/us/app/id792176269?mt=8
Universal, .99usd, 43mb download.
Devious Dungeon comes from developer Ravenous Games, same people responsible for the Random Hero and League of Evil series and this game is really enjoyable. Controls are simple. Left / Right arrows in bottom left corner. B for swish/stab and A for jumping. B is also used for entering portals and talking to the merchant.
Your overall goal in this game is to progress through each stage, find a key and enter the portal. There are boss fights as you progress and several 'worlds' to run through. EXP from killing monsters equals levels and each time you level up your character automatically becomes more powerful and you get a point that you can distribute anywhere you like. More hit points, more damage, or better critical hits. Coins are spent at the merchant in the castle and go towards weapons, armor, rings, trinkets and potions. There are iap packs on the merchant but aside from the .99usd entry fee, if you want to support the developers you really need go no further than the 3.99usd coin doubler. Get that and you'll be good to go. Note, you don't need to buy anything with real money beyond .99usd for the game, the coin doubler just speeds up the experience somewhat.
The dungeons are random everytime you enter. Dieing puts you back in the castle, no penalities beyond that though and you can resume any stage you've already completed, or farm older stages for exp and coin.
Gamecenter enabled, achievements yep. Highly recommend this one!
Universal, .99usd, 43mb download.
Devious Dungeon comes from developer Ravenous Games, same people responsible for the Random Hero and League of Evil series and this game is really enjoyable. Controls are simple. Left / Right arrows in bottom left corner. B for swish/stab and A for jumping. B is also used for entering portals and talking to the merchant.
Your overall goal in this game is to progress through each stage, find a key and enter the portal. There are boss fights as you progress and several 'worlds' to run through. EXP from killing monsters equals levels and each time you level up your character automatically becomes more powerful and you get a point that you can distribute anywhere you like. More hit points, more damage, or better critical hits. Coins are spent at the merchant in the castle and go towards weapons, armor, rings, trinkets and potions. There are iap packs on the merchant but aside from the .99usd entry fee, if you want to support the developers you really need go no further than the 3.99usd coin doubler. Get that and you'll be good to go. Note, you don't need to buy anything with real money beyond .99usd for the game, the coin doubler just speeds up the experience somewhat.
The dungeons are random everytime you enter. Dieing puts you back in the castle, no penalities beyond that though and you can resume any stage you've already completed, or farm older stages for exp and coin.
Gamecenter enabled, achievements yep. Highly recommend this one!
Wednesday Night Release!
Seems like every week the spotlight on released games is bigger than the week prior. Well either that or toucharcade is paying attention to more and more games every week. Either way, win win. Following link leads to TA's official release list and after that are links to the games I grabbed.
http://toucharcade.com/2014/03/05/new-iphone-games-march-5/
----------
Mines of Mars
https://itunes.apple.com/us/app/id670407610?mt=8
Universal, 4.99usd, 87mb download.
Mines of Mars is a procedural atmospheric mining game that is inspired by games like Metroid and Motherload.
It is also a story based adventure game with dark secrets, great weapons, tons of different items, and a gorgeous world to explore.
The world of MoM is procedurally created, so that every time you play it, it will be a little different.
There are tons of different enemies, dark corridors, and a large variety of fauna and ambient creatures.
-Huge Procedurally generated underground world
-Night and Day system
-Dark secrets
-Atmospheric vibes
-3 Mini Games
-Original Ambient Soundtrack by Evan Gipson
-Lots of flora and fauna
-Tons of Weapons and Items
-Great storyline
-Gravity Mining!
-Huge Bosses
Devious Dungeon
https://itunes.apple.com/us/app/id792176269?mt=8
Universal, .99usd, 42mb download.
Devious Dungeon is a medieval action platforming game by the creators of Random Heroes and League of Evil!
The catacombs under the Kingdom are infested with evil creatures. You must venture deep within the dungeons eliminating the threat! Slay monsters, collect loot, level up and upgrade your gear.
Only a true champion will be victorious!
Features
- Level randomization
- 5 worlds
- Slay monsters and collect loot!
- Lots of weapons and gear
- RPG styled upgrades
- Boss Battles
- Mission system
- Achievements
- iCloud Game Saves
- Universal (play on all your devices)
Knock-Knock Game
https://itunes.apple.com/us/app/id797090553?mt=8
Universal, 4.99usd, 267mb download.
Three generations of Lodgers have occupied the cabin, but lately, the walls seem to undulate, skittering unknowns shift in the darkness, and an unruly growl seeps from the attic. Are they hallucinations pecking at the insomnia-afflicted Lodger, or the gnarled remnants of a darker secret?
The woods finally give in to the nightfall, and the dreadful things come out to play.
Survive the night while maintaining the dilapidated cabin and preventing the threadbare sanity of the Lodger from unraveling completely. Hide from the grotesque intruders peering from the gloom and seek out the key to ending the Lodger's ordeal.
Features:
- A game of survival and troubling madness.
- Hide from the invading creatures.
- Fix the lights and keep the cabin rooms repaired to ward off evil.
- Survive the night with your sanity intact.
- Solve the mystery of the Lodgers nightmare.
- Full iOS 7 controller support.
Smash Hit
https://itunes.apple.com/us/app/id603527166?mt=8
Universal, Free, 48mb download.
Take a surreal journey through an otherworldly dimension, move in harmony with sound and music and smash everything in your path! This experience requires focus, concentration, and timing to not only travel as far as you can, but also break the beautiful glass objects that stand in your way.
* Smash your way through a beautiful futuristic dimension, smashing obstacles and targets in your path and experiencing the best destruction physics on mobile devices.
* Musically synchronized gameplay: music and audio effects change to suit each stage, obstacles move to each new tune
* Over 50 different rooms with 11 different graphic styles, and realistic glass-breaking mechanics in every stage
Lionheart Tactics
https://itunes.apple.com/us/app/id677464631?mt=8
Universal, Free, 82mb download.
Rally your Heroes! Plan every move in this FREE tactical RPG as you adventure across the realm or take your fight online to challenge the world.
FANTASY TACTICS
Set in a land on the brink of war, Lionheart Tactics pits your Heroes against hordes of enemies in turn-based combat. Unlock their Skills, unleash their Limit Breaks, and upgrade them from Recruit to Legendary.
HUNDREDS OF BATTLES
Forge your own story as you travel from the wild hills of Midland to the frozen Splinterpeaks, uncovering new allies and epic weapons along your quest.
CHALLENGE THE WORLD
Compete online against other players to earn Shields, and rise up the Leagues as you go from lowly bronze to first place!
GATHER AN ARMY
Rally Heroes from 16 classes and 3 races, from the wolf-like Barghest Warrior to the noble Rose Elf Archer. Each class has their own skills and strategies to master.
In Lionheart your greatest weapons are your Heroes... and your tactics.
-----------------------------------------------------
KEY FEATURES
° Tactics in full 3D, with over 50 battlefields to conquer.
° Tons of Hero classes to collect, upgrade and equip.
° Compete online to raise your league and leaderboard ranking.
° Challenge a campaign of over 170 battles.
° Take down 30+ types of enemy, from bestial Ursoc to skeletal Undead.
-----------------------------------------------------
Block Fortress : War
https://itunes.apple.com/us/app/id720208070?mt=8
Universal, 1.99usd, 282mb download.
Welcome to the Blockverse: an alternate and blocky dimension, home to a diverse collection of alien civilizations. These creatures have been waging war for eons, and now you can take control of an army and join the fray!
FEATURES
- Block-building meets real-time-strategy in an action-packed and tactical game.
- Play as one of five races, each with their own unique troops, heroes, and blocks.
- Choose to control one of over a dozen heroes, each with different strengths, weaknesses, weapons, and abilities.
- Customize your army from a huge selection of equipment for each race.
- Build elaborate and powerful defenses by placing blocks, turrets, bombs, and more.
- Fight your way through a massive campaign on five different planets.
- Battle your friends and climb the leaderboards in 1v1 or 2v2 multiplayer, powered by GameCenter.
Firefighter Simulator 3D
https://itunes.apple.com/us/app/id820847297?mt=8
Universal, Free, 64mb download.
Have you ever had the dream to become a Fireman? Now you can! Play Firefighter Simulator 3D and save citizens from dangerous fires! Make your way to the fire point by driving different fire trucks! Use your siren to aware everyone about the disaster! Pilot the Fire Department Helicopter to put out bigger fires! Increasing your XP Points will give you acces to newer trucks!
Features:
- 6 Fire Trucks
- Fire Department Helicopter
- Interior Camera
- Realistic damage
- Cool Locations: city, countryside, mountain, desert and snow
- Lots of Exciting missions
- Tilinting, buttons and steering wheel controls
- Fireman third person control
- Online Achievements and Leaderboards
Uber Racer 3d Monster Truck Nightmare
https://itunes.apple.com/us/app/id825650718?mt=8
Universal, .99usd, 64mb download.
Uber Racer returns with a vengeance!
Start your career as a reckless monster truck driver and ram your way through the competition! In the post-apokalyptic world of Uber Racer, only nerves of steel and perfect driving will take you to the top!
Unlock and upgrade crazy monster trucks as you progress through your career!
Are you a veteran? Then enjoy the fantastic Uber Racer cars as they have been transformed in huge evil monster trucks!
FEATURES:
- GAME CENTER compete with your friends and the global leaderboard
- 10 UNIQUE ENVIRONMENTS.
- GREAT GRAPHICS
- CAREER MODE with several hours of playtime.
- 3D MENU, completely integrated.
- REALTIME SHADOWS
- 4 RACE MODES: Time Trial, Elimination, 1 Vs 1, Race.
- THUMB TRACKING: Don't care about hitting the gas pedal. It's wherever your thumb is.
- Select your favourite CAMERA: Third person, hood or bumper.
- The same version runs on the iPad and iPhone (universal app).
Demolition Crush
https://itunes.apple.com/us/app/id794390477?mt=8
Universal, Free, 64mb download.
Ever since he was a child, our hero has dreamed of blowing things up. Now he's all grown up, it’s up to you to help make that dream come true. So let's demolish buildings like pros - loudly, boldly and with cunning strategy.
In Demolition Crush, you'll need your wits to blast down each structure below the required height - and with only the bombs you're given. Plan your demolition, position the explosives and hit the button for maximum damage!
The newest version of Demolition Crush features:
1. More destruction! With fully destructible levels, you can smash up everything from fences to furniture and more;
2. More to discover! As your hero demolishes more buildings and gains more experience, you'll unlock amazing new levels, challenges and abilities. Frenzied action awaits;
3. Great graphics, adapted for all iOS devices;
4. Fun humor that'll keep you smiling.
Enjoy blasting your way through:
- Three exciting locations: USA, England and China;
- More than 180 varied game levels;
- Five different explosives to build your strategy around.
----------
Alot of games, a bit busy atm so I'll go in depth with my impressions over the next few days. Scary thing? I only downloaded half the games on toucharacade's list...
o/
http://toucharcade.com/2014/03/05/new-iphone-games-march-5/
----------
Mines of Mars
https://itunes.apple.com/us/app/id670407610?mt=8
Universal, 4.99usd, 87mb download.
Mines of Mars is a procedural atmospheric mining game that is inspired by games like Metroid and Motherload.
It is also a story based adventure game with dark secrets, great weapons, tons of different items, and a gorgeous world to explore.
The world of MoM is procedurally created, so that every time you play it, it will be a little different.
There are tons of different enemies, dark corridors, and a large variety of fauna and ambient creatures.
-Huge Procedurally generated underground world
-Night and Day system
-Dark secrets
-Atmospheric vibes
-3 Mini Games
-Original Ambient Soundtrack by Evan Gipson
-Lots of flora and fauna
-Tons of Weapons and Items
-Great storyline
-Gravity Mining!
-Huge Bosses
Devious Dungeon
https://itunes.apple.com/us/app/id792176269?mt=8
Universal, .99usd, 42mb download.
Devious Dungeon is a medieval action platforming game by the creators of Random Heroes and League of Evil!
The catacombs under the Kingdom are infested with evil creatures. You must venture deep within the dungeons eliminating the threat! Slay monsters, collect loot, level up and upgrade your gear.
Only a true champion will be victorious!
Features
- Level randomization
- 5 worlds
- Slay monsters and collect loot!
- Lots of weapons and gear
- RPG styled upgrades
- Boss Battles
- Mission system
- Achievements
- iCloud Game Saves
- Universal (play on all your devices)
Knock-Knock Game
https://itunes.apple.com/us/app/id797090553?mt=8
Universal, 4.99usd, 267mb download.
Three generations of Lodgers have occupied the cabin, but lately, the walls seem to undulate, skittering unknowns shift in the darkness, and an unruly growl seeps from the attic. Are they hallucinations pecking at the insomnia-afflicted Lodger, or the gnarled remnants of a darker secret?
The woods finally give in to the nightfall, and the dreadful things come out to play.
Survive the night while maintaining the dilapidated cabin and preventing the threadbare sanity of the Lodger from unraveling completely. Hide from the grotesque intruders peering from the gloom and seek out the key to ending the Lodger's ordeal.
Features:
- A game of survival and troubling madness.
- Hide from the invading creatures.
- Fix the lights and keep the cabin rooms repaired to ward off evil.
- Survive the night with your sanity intact.
- Solve the mystery of the Lodgers nightmare.
- Full iOS 7 controller support.
Smash Hit
https://itunes.apple.com/us/app/id603527166?mt=8
Universal, Free, 48mb download.
Take a surreal journey through an otherworldly dimension, move in harmony with sound and music and smash everything in your path! This experience requires focus, concentration, and timing to not only travel as far as you can, but also break the beautiful glass objects that stand in your way.
* Smash your way through a beautiful futuristic dimension, smashing obstacles and targets in your path and experiencing the best destruction physics on mobile devices.
* Musically synchronized gameplay: music and audio effects change to suit each stage, obstacles move to each new tune
* Over 50 different rooms with 11 different graphic styles, and realistic glass-breaking mechanics in every stage
Lionheart Tactics
https://itunes.apple.com/us/app/id677464631?mt=8
Universal, Free, 82mb download.
Rally your Heroes! Plan every move in this FREE tactical RPG as you adventure across the realm or take your fight online to challenge the world.
FANTASY TACTICS
Set in a land on the brink of war, Lionheart Tactics pits your Heroes against hordes of enemies in turn-based combat. Unlock their Skills, unleash their Limit Breaks, and upgrade them from Recruit to Legendary.
HUNDREDS OF BATTLES
Forge your own story as you travel from the wild hills of Midland to the frozen Splinterpeaks, uncovering new allies and epic weapons along your quest.
CHALLENGE THE WORLD
Compete online against other players to earn Shields, and rise up the Leagues as you go from lowly bronze to first place!
GATHER AN ARMY
Rally Heroes from 16 classes and 3 races, from the wolf-like Barghest Warrior to the noble Rose Elf Archer. Each class has their own skills and strategies to master.
In Lionheart your greatest weapons are your Heroes... and your tactics.
-----------------------------------------------------
KEY FEATURES
° Tactics in full 3D, with over 50 battlefields to conquer.
° Tons of Hero classes to collect, upgrade and equip.
° Compete online to raise your league and leaderboard ranking.
° Challenge a campaign of over 170 battles.
° Take down 30+ types of enemy, from bestial Ursoc to skeletal Undead.
-----------------------------------------------------
Block Fortress : War
https://itunes.apple.com/us/app/id720208070?mt=8
Universal, 1.99usd, 282mb download.
Welcome to the Blockverse: an alternate and blocky dimension, home to a diverse collection of alien civilizations. These creatures have been waging war for eons, and now you can take control of an army and join the fray!
FEATURES
- Block-building meets real-time-strategy in an action-packed and tactical game.
- Play as one of five races, each with their own unique troops, heroes, and blocks.
- Choose to control one of over a dozen heroes, each with different strengths, weaknesses, weapons, and abilities.
- Customize your army from a huge selection of equipment for each race.
- Build elaborate and powerful defenses by placing blocks, turrets, bombs, and more.
- Fight your way through a massive campaign on five different planets.
- Battle your friends and climb the leaderboards in 1v1 or 2v2 multiplayer, powered by GameCenter.
Firefighter Simulator 3D
https://itunes.apple.com/us/app/id820847297?mt=8
Universal, Free, 64mb download.
Have you ever had the dream to become a Fireman? Now you can! Play Firefighter Simulator 3D and save citizens from dangerous fires! Make your way to the fire point by driving different fire trucks! Use your siren to aware everyone about the disaster! Pilot the Fire Department Helicopter to put out bigger fires! Increasing your XP Points will give you acces to newer trucks!
Features:
- 6 Fire Trucks
- Fire Department Helicopter
- Interior Camera
- Realistic damage
- Cool Locations: city, countryside, mountain, desert and snow
- Lots of Exciting missions
- Tilinting, buttons and steering wheel controls
- Fireman third person control
- Online Achievements and Leaderboards
Uber Racer 3d Monster Truck Nightmare
https://itunes.apple.com/us/app/id825650718?mt=8
Universal, .99usd, 64mb download.
Uber Racer returns with a vengeance!
Start your career as a reckless monster truck driver and ram your way through the competition! In the post-apokalyptic world of Uber Racer, only nerves of steel and perfect driving will take you to the top!
Unlock and upgrade crazy monster trucks as you progress through your career!
Are you a veteran? Then enjoy the fantastic Uber Racer cars as they have been transformed in huge evil monster trucks!
FEATURES:
- GAME CENTER compete with your friends and the global leaderboard
- 10 UNIQUE ENVIRONMENTS.
- GREAT GRAPHICS
- CAREER MODE with several hours of playtime.
- 3D MENU, completely integrated.
- REALTIME SHADOWS
- 4 RACE MODES: Time Trial, Elimination, 1 Vs 1, Race.
- THUMB TRACKING: Don't care about hitting the gas pedal. It's wherever your thumb is.
- Select your favourite CAMERA: Third person, hood or bumper.
- The same version runs on the iPad and iPhone (universal app).
Demolition Crush
https://itunes.apple.com/us/app/id794390477?mt=8
Universal, Free, 64mb download.
Ever since he was a child, our hero has dreamed of blowing things up. Now he's all grown up, it’s up to you to help make that dream come true. So let's demolish buildings like pros - loudly, boldly and with cunning strategy.
In Demolition Crush, you'll need your wits to blast down each structure below the required height - and with only the bombs you're given. Plan your demolition, position the explosives and hit the button for maximum damage!
The newest version of Demolition Crush features:
1. More destruction! With fully destructible levels, you can smash up everything from fences to furniture and more;
2. More to discover! As your hero demolishes more buildings and gains more experience, you'll unlock amazing new levels, challenges and abilities. Frenzied action awaits;
3. Great graphics, adapted for all iOS devices;
4. Fun humor that'll keep you smiling.
Enjoy blasting your way through:
- Three exciting locations: USA, England and China;
- More than 180 varied game levels;
- Five different explosives to build your strategy around.
----------
Alot of games, a bit busy atm so I'll go in depth with my impressions over the next few days. Scary thing? I only downloaded half the games on toucharacade's list...
o/
Monday, March 3, 2014
Thief-honored?
Dis-Thief?
Udunno, but the more I play thief the more I want to pull out and work on dishonored's dlc, maybe even play the original story over again. Sooo many similarities to these two the further in I go. Stealth, theft, more lore than you can shake a finger at.
Graphics? Thief has it, definitely with the whole atmosphere pulling you in to the game thing too.
Sound? Both are great, but dishonored has my favorite theme song of all time.
Stages? Dishonored's are bigger but Thief's more detailed. I think thief also offers more ways of approaching any stage your in. Dishonored, your either going in stealth or trying to decide just how you want to kill everyone. If going stealth, its generally one route that is best. In thief, all routes are engaging for different reasons, all of them usually involve stealth.
Things to do? Both offer a overload of side things to do during stages though I think Dishonored offers more variety via side missions within the stages where as Thief always involves just stealing more things. Thief does offer large sections of the city to mess around in inbetween stages though.
Fine tuning your character? Both offer plenty of upgrades to equipment and abilities of characters.
Controls? Dishonored wins this, Thief feels very rough around the edges and for the love of god developers please always offer a toggle for head bobbing! Getting queasy over here playing thief...
Fun factor? You know... this is a tie to be honest. Thief is abit more repeatative but its also more engaging. The chattiness of the main character keeps me curious and progressing the main story has one eyebrow raised at all times. Dishonored has alot going for it but to be honest by the end of the main story I was ready for it to be done. Will have to progress further in to Thief to see if I'll feel that way by its end or not.
I like Thief's world better, a steampunk variation on the start of europe's industrial age. A city... built ontop the ruins of a city, really gritty.
Oh, and I'm amazing that the sex scene easter egg in chapter 3 of thief hasnt gotten alot of public attention. Seriously, the entire time your in the brothel looking at topless women entertaining men you can see these two moaning and going at it. And when I bumped in to them near end of the stage I was slack jawed at how blunt the scene was.
Not complaining of course, just suprised the media hasn't pounced already.
Udunno, but the more I play thief the more I want to pull out and work on dishonored's dlc, maybe even play the original story over again. Sooo many similarities to these two the further in I go. Stealth, theft, more lore than you can shake a finger at.
Graphics? Thief has it, definitely with the whole atmosphere pulling you in to the game thing too.
Sound? Both are great, but dishonored has my favorite theme song of all time.
Stages? Dishonored's are bigger but Thief's more detailed. I think thief also offers more ways of approaching any stage your in. Dishonored, your either going in stealth or trying to decide just how you want to kill everyone. If going stealth, its generally one route that is best. In thief, all routes are engaging for different reasons, all of them usually involve stealth.
Things to do? Both offer a overload of side things to do during stages though I think Dishonored offers more variety via side missions within the stages where as Thief always involves just stealing more things. Thief does offer large sections of the city to mess around in inbetween stages though.
Fine tuning your character? Both offer plenty of upgrades to equipment and abilities of characters.
Controls? Dishonored wins this, Thief feels very rough around the edges and for the love of god developers please always offer a toggle for head bobbing! Getting queasy over here playing thief...
Fun factor? You know... this is a tie to be honest. Thief is abit more repeatative but its also more engaging. The chattiness of the main character keeps me curious and progressing the main story has one eyebrow raised at all times. Dishonored has alot going for it but to be honest by the end of the main story I was ready for it to be done. Will have to progress further in to Thief to see if I'll feel that way by its end or not.
I like Thief's world better, a steampunk variation on the start of europe's industrial age. A city... built ontop the ruins of a city, really gritty.
Oh, and I'm amazing that the sex scene easter egg in chapter 3 of thief hasnt gotten alot of public attention. Seriously, the entire time your in the brothel looking at topless women entertaining men you can see these two moaning and going at it. And when I bumped in to them near end of the stage I was slack jawed at how blunt the scene was.
Not complaining of course, just suprised the media hasn't pounced already.
Sunday, March 2, 2014
Diablo 3 Reaper of Souls
So, with patch 2.0 out (final patch before the expansion) players can watch the ingame sketch intro to act 5. I've watched it, listened to it and no longer believe the official trailer takes place as a primer to act 5. The official trailer makes it look like Tyreal took the black crystal from the heavens and decided to lock it up from everyone and Malthael attacks setting the pace for the expansion. The sketch intro to act 5 however is in Malthael's voice explaining to the Nephalem (you) whats going on post act 4 on sanctuary (earth), everyone is dieing due to the uncontrolled no-hosted black crystal.
My guess? Malthael brings to the council and you information that his job is going in to overtime due to the folks dieing. Everyone agrees to send you down to retrieve the crystal and to work together with Tyreal and the new Horadrim to seal it permanently. Now, its obvious we do retrieve the crystal and its obvious Tyreal attempts to seal it. And from the video it looks like for some reason or another Malthael decides to take it for himself.
My theory? Given this is from Blizzard and Blizzard has shown a lean towards WoW's expansion system for Diablo 3... what if the launch title does not have us fight Malthael? What if he dosent show up until mid way through the expansion? What if Act 5 leads up to Malthael's betrayal and... udunno maybe an Act 6 a year down the road as a big patch leads to him? I'd like this alot to be honest. Lets compare how a WoW expansion and how up until now a Diablo expansion worked.
WoW. Expansion hits, core mechanics in place, new places to run around, entry content for new expansion available. Every 3 months, new content added on to expansion. 1 year in to expansion final boss shows up via patch with related content and shortly there after next expansion announced and players only wait 1 year for new content.
Diablo series. Expansion hits, all content present including final boss. Players wait 2 years for new expansion.
I'd very much like to see WoW's expansion system applied to the Diablo franchise. Content at launch and periodic content added over course of two years until next expansion. Sounds tastier that way heh. Anywho, enjoy the trailer below, its the cinematic one and it is awesome.
My guess? Malthael brings to the council and you information that his job is going in to overtime due to the folks dieing. Everyone agrees to send you down to retrieve the crystal and to work together with Tyreal and the new Horadrim to seal it permanently. Now, its obvious we do retrieve the crystal and its obvious Tyreal attempts to seal it. And from the video it looks like for some reason or another Malthael decides to take it for himself.
My theory? Given this is from Blizzard and Blizzard has shown a lean towards WoW's expansion system for Diablo 3... what if the launch title does not have us fight Malthael? What if he dosent show up until mid way through the expansion? What if Act 5 leads up to Malthael's betrayal and... udunno maybe an Act 6 a year down the road as a big patch leads to him? I'd like this alot to be honest. Lets compare how a WoW expansion and how up until now a Diablo expansion worked.
WoW. Expansion hits, core mechanics in place, new places to run around, entry content for new expansion available. Every 3 months, new content added on to expansion. 1 year in to expansion final boss shows up via patch with related content and shortly there after next expansion announced and players only wait 1 year for new content.
Diablo series. Expansion hits, all content present including final boss. Players wait 2 years for new expansion.
I'd very much like to see WoW's expansion system applied to the Diablo franchise. Content at launch and periodic content added over course of two years until next expansion. Sounds tastier that way heh. Anywho, enjoy the trailer below, its the cinematic one and it is awesome.
Thief (pc/xbox/playstation)
Ok so I pre-ordered this game about four days before it hit shelves. And like all other pre-order folk we read launch evening reviews and winced. The initial reviews just aren't that good to be honest and most of us chalked this one up as a loss. It happens, sometimes a pre-order bites you in the rear because you just had to have that extra special whatever that it came with.
Until we started playing it.
What is thief? Thief is a stealth action game that simply put has you moving across stages with many ways of approaching the goal which is almost always to steal something. Along the way you will steal everything that glitters, pick pocket everyone not looking in your direction, knock out every guard that gets in your way and listen to all sorts of lore oozing banter between npcs. Inbetween actual missions you'll be admiring your loft's collection of loot and exploring many sections of the city finding new ways to use all your shiney gadgets to get to all the hard stuff everywhere.
Why is it compared to dishonored? Its compared to dishonored because that game can be played exactly the same way as Thief if you want. In dishonored you can challenge yourself to kill no one, loot everything, sneak all over the place and... well be a thief. Now, alot of folks compare the two as some sort of put down on Thief. I don't understand this. Dishonored is about an assassin who is framed for the murder of an empress and using god like powers to teleport around stages, mind control rats and set people on fire he goes about avenging the empress usually through the use of his dagger in various villians throats. Thief is a more modern mystical tale about Garret, a thief for hire who finds himself in a bad situation that he works through with much more mundane equipment such as lock picks, bows and bully clubs. Dishonored's stages are larger and more sprawling, but thats because the protagonist of the game can teleport literally anywhere he wants. Thief feels more gritty, back alleys, sewers, you name it. The games in my opinion are 'loosely' similar and thats about it.
How does thief play? Thief's controls are adequate enough to get the job done though they do at times feel clunky. I suspect its a mouse/keyboard issue though, on the keyboard things are spread out and sometimes annoying to reach. I'll get around to plugging in my xbox controller, see how it compares.
Hows the AI? Pretty standard, nothing spectacular at all. The guards walk around, talk it up, when they notice you it gets hectic. A complaint the game has received is that its too easy, true enough... on easy difficulty. Folks looking for the legendary challenge of former thief titles, kick your difficulty up.
Whats there to do? Ok, during jobs you will have one mandatory target. Job complete once the required item is pilfered and your out of harms way. Along the way however are entire stages of locks to be picked, guards to be pickpocked and shiney stuff everywhere waiting for you to pilfer. There are always multiple ways of approaching any area of the job, and you can easily backtrack and take all three approaches if your going out of your way to make sure you get everything. Along with valuables you'll be collecting lore heavy documents that also often hint at ways of doing things near them such as how to figure out the combination on a safe.
Inbetween stages there are sections of the city to explore, fences to work with, talent's to improve, equipment to buy, you name it. These areas actually remind me of Wolfenstein. In that game you could also run around city areas making a mess for the local guards, looting, etc.
Inbetween stages you can also return to your loft, admire your collection, sort out your backpack, prepare for additional work, etc.
Hows it look? Looks great, always night time naturally. Decent animations, solid voice overs, good cutscenes, its really an enjoyable game to be honest. There are bugs here and there, but nothing game breaking so far.
Will continue to banter as I go further in to the game, just completed my first job in chapter 2.
Until we started playing it.
What is thief? Thief is a stealth action game that simply put has you moving across stages with many ways of approaching the goal which is almost always to steal something. Along the way you will steal everything that glitters, pick pocket everyone not looking in your direction, knock out every guard that gets in your way and listen to all sorts of lore oozing banter between npcs. Inbetween actual missions you'll be admiring your loft's collection of loot and exploring many sections of the city finding new ways to use all your shiney gadgets to get to all the hard stuff everywhere.
Why is it compared to dishonored? Its compared to dishonored because that game can be played exactly the same way as Thief if you want. In dishonored you can challenge yourself to kill no one, loot everything, sneak all over the place and... well be a thief. Now, alot of folks compare the two as some sort of put down on Thief. I don't understand this. Dishonored is about an assassin who is framed for the murder of an empress and using god like powers to teleport around stages, mind control rats and set people on fire he goes about avenging the empress usually through the use of his dagger in various villians throats. Thief is a more modern mystical tale about Garret, a thief for hire who finds himself in a bad situation that he works through with much more mundane equipment such as lock picks, bows and bully clubs. Dishonored's stages are larger and more sprawling, but thats because the protagonist of the game can teleport literally anywhere he wants. Thief feels more gritty, back alleys, sewers, you name it. The games in my opinion are 'loosely' similar and thats about it.
How does thief play? Thief's controls are adequate enough to get the job done though they do at times feel clunky. I suspect its a mouse/keyboard issue though, on the keyboard things are spread out and sometimes annoying to reach. I'll get around to plugging in my xbox controller, see how it compares.
Hows the AI? Pretty standard, nothing spectacular at all. The guards walk around, talk it up, when they notice you it gets hectic. A complaint the game has received is that its too easy, true enough... on easy difficulty. Folks looking for the legendary challenge of former thief titles, kick your difficulty up.
Whats there to do? Ok, during jobs you will have one mandatory target. Job complete once the required item is pilfered and your out of harms way. Along the way however are entire stages of locks to be picked, guards to be pickpocked and shiney stuff everywhere waiting for you to pilfer. There are always multiple ways of approaching any area of the job, and you can easily backtrack and take all three approaches if your going out of your way to make sure you get everything. Along with valuables you'll be collecting lore heavy documents that also often hint at ways of doing things near them such as how to figure out the combination on a safe.
Inbetween stages there are sections of the city to explore, fences to work with, talent's to improve, equipment to buy, you name it. These areas actually remind me of Wolfenstein. In that game you could also run around city areas making a mess for the local guards, looting, etc.
Inbetween stages you can also return to your loft, admire your collection, sort out your backpack, prepare for additional work, etc.
Hows it look? Looks great, always night time naturally. Decent animations, solid voice overs, good cutscenes, its really an enjoyable game to be honest. There are bugs here and there, but nothing game breaking so far.
Will continue to banter as I go further in to the game, just completed my first job in chapter 2.
Subscribe to:
Posts (Atom)